Aminatou: Social Distancing 101

Commander / EDH* Megalomania

SCORE: 88 | 140 COMMENTS | 12886 VIEWS | IN 25 FOLDERS


First Cut —July 30, 2018

In an effort to make the deck more efficient and to improve our stax package, the following changes were made:

Took out Crucible of Worlds;

Notion Thief; and

Diabolic Intent

In favor of:

Kaya, Ghost Assassin;

Oath of Teferi; and

Sensei's Divining Top.

Also took out Wasteland and Strip Mine in favor of a couple of basics.

Thanks to Enral for the suggestions.

Deepstriker29 says... #1

Your usage of off-color fetches to such an extreme extent is giving you significantly diminishing returns at the cost of making you quite open to nonbasic hate. Less than 1/4 of your already somewhat worrying land count can survive a Blood Moon, and the various Mox you're running demand that you jump through hoops that I'm not sure you can consistently afford to. You may want to consider the damage that a discard spell such as Unnerve could do to you during the early game - you may never recover. This is made even more awkward by the fact that two of those Mox require you to discard either a blue source or blue card, in which many of your flicker pieces and all of your necessary countermagic reside. I can quite feasibly see you getting into situations where you either lack the answers to stop the table from breaking your early lock attempts, or you have no way to win once your lock is established, giving more time than you'd like for the table to break free. Unwind, Spell Pierce and even Disciple of the Ring may prove handy for overcoming these various issues, shutting down early artifact wipes from opponents who are also trying to ramp and providing a way to re-use countermagic once the heat is focused squarely on you.

I'm also noticing a strong lack of hard wipes, despite your noncreature commander and available colors, as well as few ways to stop their graveyards from fueling them. You may wish to take a look at Bontu's Last Reckoning and Rest in Peace for cheap ways to deal with this(your mileage may vary according to meta).

July 28, 2018 4:17 p.m.

Megalomania says... #2

Deepstriker29, awesome feedback, thank you! This list is more or less the first iteration of what I expect to be a long process as I have not been very successful in building my previous stax deck/s. It is an archetype that I am very interested in and would like to be proficient on in terms of deckbuilding.

You seem to have a more interaction-based understanding and approach to building stax while I, admittedly, designed the deck to enforce it’s gameplay without much regard to how opponent’s might interact along the way. I have put your suggestions under consideration and I would like to hear more of your thoughs on how I should approach the deck.

July 28, 2018 6:56 p.m.