Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Mystery Key
Artifact — Equipment
When equipped creature deals combat damage to a player, sacrifice this. If you do, draw three cards.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
The Birdman
by emask
Andramalech on
Eldrazi Blues
3 years ago
Just some quick notes!
Draw power: Mystery Key, Mask of Memory
Flyers/unblck.: Smuggler's Copter, Zephyr Boots
Support/Ramp: Aether Spellbomb, Prophetic Prism, Forsaken Monument, Horn of Greed, Howling Mine
I'd also comment that Distortion Strike, when well placed could really sink a game for one, if not two players.
If you haven't considered Eldrazi Mimic, that'd be a really nasty card to pair up with your line up.
For retrieval, Scrap Trawler could really do you a favor if artifact retrieval is important for you.
12-Post has been a favorite concept of mine for awhile and I always see mono green Tron as my rival. I think Blue-Post is a pretty cool concept!
If you wanted to use things like Tinker and Show and Tell, things could really get zaney in your group setting.
Hope the feedback helps!