Generator Servant Speculation

Standard forum

Posted on July 15, 2014, 2:16 p.m. by greensheepman7

So, pretty much every ramp deck I've seen currently in Standard runs Burning-Tree Emissary . I was wondering what would happen after it went out of Standard, and then I saw the M15 spoilers and took a look at Generator Servant . I can see that it will probably only see play in R/G, but I was wondering what everyone thinks about it perhaps filling the shoes of Burning-Tree Emissary .

Epochalyptik says... #2

Moved to Standard.

July 15, 2014 2:18 p.m.

ChiefBell says... #3

Nope, not at all. BTW added colour mana - this adds colourless. BTE allows you to chain it into more BTE - this requires sacrificing.

BTE is to aggro and tempo like 8/10. Gen servant is like 5/10.

July 15, 2014 2:18 p.m.

greensheepman7 says... #4

But don't forget that Generator Servant adds haste to a creature spell. That means with ramp cards like Elvish Mystic or Sylvan Caryatid , you could potentially get a 6 or 7 drop out on turn 3 or 4 with haste.

July 15, 2014 2:22 p.m.

MagicalHacker says... #5

I think Generator Servant is more useful to midrangey decks than BTE, but the fact that it doesn't have haste itself makes it very meh.

July 15, 2014 2:24 p.m.

Turn 3 Master of Cruelties or Stormbreath Dragon seems pretty good

July 15, 2014 2:41 p.m.

kungfuturtle says... #7

Here, I am gonna leave this here for you all

turn one Forest then Elvish Mystic

turn two Mountain then Generator Servant and Mana Dork

turn three land of your choosing tap the two dorks and three lands sac generator servant drop bomb with 7 mana or less with haste, laugh and continue to win

July 15, 2014 2:43 p.m.

VampireArmy says... #8

kungfuturtle You realize that is based on the assumption that no one kills your servant with the plethora of removal available

July 15, 2014 3:07 p.m.

kungfuturtle says... #9

blah blah blah same argument with every creature ever so it is invalid

July 15, 2014 3:08 p.m.

VampireArmy says... #10

In this case it's very valid. That thing will have a supreme target on its head because who lets that thing do what it's supposed to? you have to let it sit through an entire turn hoping it doesn't die to a stiff breeze (which it could, even the smallest removal deals with it)

July 15, 2014 3:10 p.m.

ryuzaki32667 says... #11

Even so if the kill it , they used a kill spell on a mana guy instead of the actual threat that you will naturally cast a few turns later.

July 15, 2014 3:12 p.m.

VampireArmy says... #12

If you say so but remember the point was the servant will be just another thing to kill. I mean sure, it's an okay card but look at what Jund decks pack as removal? MBD packs a ton, MUD packs not as much so it might shine there, There's just so much things to kill stuff in the format right now.

July 15, 2014 3:15 p.m.

Slycne says... #13

Why would you even bother killing the Generator Servant ? It's going to kill itself anyways, just kill the threat and you've 2-for-1'ed them for their greedy play. Sure, you'll win a game here or there doing this, but you're also putting yourself into a practically unwinnable hole when your hasted threat gets hit with say an Azorius Charm .

This is a fine enough play in limited where the removal is awkward and you can ride a big threat to victory, but I don't see this being a thing in constructed.

For Generator Servant ramp to be even remotely viable you need threats that are either capable of recouping the card disadvantage or are all but impossible to kill. Personally I'd rather just have creatures like Ruric Thar, the Unbowed , Stormbreath Dragon , Sire Of Insanity , AEtherling , etc in my 75 and not put bad top deck cards like Generator Servant in. Ramps issue has never been that is doesn't get creatures out fast enough, it's that it's prone to drawing the wrong 1/2 of the deck at inopportune times. Adding Generator Servant just increases those odds. Goblin Piker off the top in Turn 8 is pretty bad against any deck currently in standard.

July 15, 2014 3:32 p.m.

ChiefBell says... #14

Shit a combo that requires like a perfect hand and mixing multiple colours? Please tell me more!

Dull

July 15, 2014 3:39 p.m.

trentfaris242 says... #15

This guy won't see play. He's too slow and risky for what he does.

July 15, 2014 5:08 p.m.

PreZchoICE1 says... #16

I think he needs to be used in boros colors with a backup plan of protection with something like Boros Charm

If I could afford the big bombs right now (Stormbreath et al) I'd have them in.

July 15, 2014 5:32 p.m.

He has a lot of potential, but it's not worth speculating on (in the traditional, monetary sense) because it's a common. Definitely worth brewing with and having fun with, but speculating is fairly pointless.

It can't fill the BTE roll because it does completely different things. Its more closely-related to a common-rarity Lotus Petal with legs.

July 15, 2014 5:34 p.m.

zandl says... #18

He's really subpar. Think about it; you'd be spending 2 mana on one turn to give something haste on the next. That's it. And the best creature in Red (Stormbreath Dragon ) already has haste.

July 15, 2014 5:38 p.m.

Johnny5 says... #19

I understand the argument that Generator Servant isn't necessarily a BAD card to replace BTE in a ramp shell, but I would rather have Voyaging Satyr or even Golden Hind in it's place. These cards rarely attract removal, and over the long run they can fix your mana much better than a Generator Servant . The haste is cool, but I doubt anyone will want to play it over other mana dorks just for that reason.

July 15, 2014 5:53 p.m.

The Doctor says... #20

VampireArmy It wouldn't matter if they responded by killing it, as you've already activated the ability and added the mana to you mana pool. The kill spell would no longer have a valid target since sacrificing the creature is part of the ability, and the kill spell would fizzle.

July 15, 2014 6 p.m.

Schuesseled says... #21

It's not the same but is perfectly playable.

Instead of using BTE as a free-to-cast creature, you put this down to create ramp for later turns.

Whether it's better or worse depends upon a great many things.

July 15, 2014 6:09 p.m.

VampireArmy says... #22

I didn't say respond. I meant that it would have to line through the opponents entire turn to do what you want it to do but even as others have started, what it does just isn't relevant enough

July 15, 2014 6:11 p.m.

Dekordius says... #23

As a control player, I would LOVE to see the opponent 2 for 1 themselves with a Generator Servant just for their threat to eat a kill spell the turn it comes out.

July 15, 2014 6:21 p.m.

This discussion has been closed