Very Generous Goblins

Commander / EDH Steamroll

SCORE: 3 | 220 VIEWS | IN 1 FOLDER


Real Life Play Testing & Brother's War Update —Nov. 18, 2022

After constructing and playing this deck a few times some updates were needed. The deck need a little more trample to punch threw and needed more draw as I consistently was running out of cards and top decking.

Leyline of Punishment -> Triumph of the Hordes: While a great card it's not necessary in this deck, TotH gives us much needed trample and an amazing finisher.
Bow of Nylea -> Weapon Surge: Weapon Surge is such a great and underrated card, it can swing the game for all of two mana when your opponents least expect it! Deathtouch is good but first strike damage is better.
Evolution Sage -> Master Chef: Evolution Sage is too situational. Great if you can it out early game and have a couple of lands in hand but I like the more consistent +1/+1 counters Master Chef gives us...especially with all of our doubling effects.
Red Elemental Blast -> Mogg Infestation: REB is once again too situational. Mogg Infestation gives the ability to handle if someone's board state is getting out of hand or quickly stabilize our board state if it gets wiped.
Brightstone Ritual -> Toski, Bearer of Secrets: Brightstone Ritual is a trap card imo. By the time it's useful you don't need the mana, you need card draw. Toski is a perfect fit and is pretty much in ever green deck I have...I love that card!
Incubation Druid -> Conspicuous Snoop: The deck has plenty of ramp and can be sacrificed for more card draw, well top deck options.
Dragon Fodder -> Sardian Avenger: Sardian Avenger seems extremely strong for a 2 drop and can't wait to play with it! I'm willing to substitute a 1 time token generator for it.
Krenko's Command -> Pashalik Mons: Swapping the other 1 time token generator for something with more versatility. Pashalik Mons gives us a mana sink late game converting 1 of 1/1 goblins into 2 as well as some retribution for anyone thinking of wiping the board.
Bramblewood Paragon -> Ferocity of the Wilds: For an addition mana it is just a better form of trample...harder to remove and provides additional damage.