There and Back
Standard*
SCORE: 2 | 12 COMMENTS | 563 VIEWS
Jan. 27, 2013
Removed the token aspect of it. felt gunky even though it had it's good moments. it was a high risk/high reward kind of thing. Anyway, went more flickery -4x Doomed Traveler, -4x Intangible Virtue, -4x mignight haunting, +1x Arbor Elf every ramping card helps lol, +3x Elvish Visionary for early draw power, +2x Acidic Slime just another way to screw with my opponent, +2x Conjurer's Closet for the extra flicker, +2x Fiend Hunter for the perma-exile combo, +1x Cloudshift, +1x Forest couple of times, i couldn't put down Strangleroot Geist turn 2
i noticed that too, but i think i might need that extra draw power or that mana fixing. thanks for the tip!
January 23, 2013 10:59 p.m.
Also, i don't have the extra temple gardens right now, so i'll substitute them for a forest and a plain each
January 23, 2013 11:01 p.m.
wondering if i should splash blue just for the Deadeye Navigator
ikethammond says... #1
You need more land, even with the card:Avacyn's Pilgrim and Arbor Elf
-3 Abundant Growth
+2 Temple Garden
+1 Plains
January 23, 2013 10:36 p.m.