There and Back

Standard* JokerWx13

SCORE: 2 | 12 COMMENTS | 563 VIEWS


Jan. 27, 2013

Removed the token aspect of it. felt gunky even though it had it's good moments. it was a high risk/high reward kind of thing. Anyway, went more flickery -4x Doomed Traveler, -4x Intangible Virtue, -4x mignight haunting, +1x Arbor Elf every ramping card helps lol, +3x Elvish Visionary for early draw power, +2x Acidic Slime just another way to screw with my opponent, +2x Conjurer's Closet for the extra flicker, +2x Fiend Hunter for the perma-exile combo, +1x Cloudshift, +1x Forest couple of times, i couldn't put down Strangleroot Geist turn 2

ikethammond says... #1

You need more land, even with the card:Avacyn's Pilgrim and Arbor Elf

-3 Abundant Growth

+2 Temple Garden

+1 Plains

January 23, 2013 10:36 p.m.

JokerWx13 says... #2

i noticed that too, but i think i might need that extra draw power or that mana fixing. thanks for the tip!

January 23, 2013 10:59 p.m.

JokerWx13 says... #3

Also, i don't have the extra temple gardens right now, so i'll substitute them for a forest and a plain each

January 23, 2013 11:01 p.m.

JokerWx13 says... #4

wondering if i should splash blue just for the Deadeye Navigator

January 25, 2013 5:46 p.m.