Commanders by Power Level [EDH Tier List]
Commander / EDH*
SCORE: 2477 | 9367 COMMENTS | 3304728 VIEWS | IN 1008 FOLDERS
Updates, please keep working on tier 2/3!!! —April 4, 2016
Thanks everyone for keeping the discussion rolling!!! I moved a couple commanders that have been discussed, but there are still many things to update. Please keep on helping!
Also, I would like to point out some things: Please follow the rules of the forum. I will no longer accept posting too much times in a row and pushing personal lists.
Also, please stop talking about 6 tiers... We use 5 now.
Prime_Time says... #2
I feel like the current tier 3 is not in a good place right now. It's currently a mix of what I would still consider competitive and casual generals. I think that tier 3 should retain competitive generals only. Many of my commanders are within the current tier 3 so it might be best for me to remain neutral on deciding these cards fate, but I feel like the largest disparity in power from tier to tier is within this tier 3 zone. There are commanders that I feel have a strong 80-90% win percentage against some of these other tier 3 commanders. Which I feel makes it a too all inclusive tier.So, I suggest tier 3(lowest competitive tier) and tier 4(Very strong Casual).
March 31, 2016 5:21 p.m.
Prime_Time says... #3
@Leinahtan I would tend to agree with you on your assessment of Ezuri/Yisan. Consistency, speed, resiliency, and flexibility being the reason Yisan is the Commander you will see in competitive circuits for Elfball commander instead of Ezuri. I would say Yisan is Competitive and Ezuri is a Strong Casual.
March 31, 2016 5:33 p.m.
Prime_Time says... #4
May I suggest,Tier #1- Top(competitive)Tier #2- Circuit(competitive)Tier #3- Strong(competitive)Tier #4- Good(casual/friendly)Tier #5- Average(casual/friendly)Tier #6- Weak(very casual/friendly)
March 31, 2016 5:43 p.m.
I agree with Prime_Time and his assessment of tier 3. However, I thought thegigibeast was trying to move away from six tiers. Feel free to point out if I am wrong, but I thought in some of the comments all the way at the top that were made after the initial comments reset I believe thegigibeast does say that he wants to get rid of six tiers.
March 31, 2016 5:51 p.m.
There's no sense going back to a six-tier system after we finally got out of it. It's an entirely needless complication.
March 31, 2016 6:23 p.m.
Prime_Time says... #7
Tier #2-Jace vryn's prodigy Tier #3-Atarka world render, aurelia the warleader, ayli eternal pilgrim, Daxos of Meletis, Daxos the Returned, Doran the siege tower, Eight-and-a-half-tails, Eladamri lord of leaves, Elesh Norn grand Cenobite, Feldon of the Third Path, Freyalise llanawars fury, General Tazri, geth lord of the vault, Gisela blade of goldnight, glissa the traitor, Grimgrin corpse-born, Hanna ships navigator, Hazezon Tamar, Heartless hidetsugu, Horde of Notions, jalira master polymorphist, Jazal Goldmane, kamahl fist of krosa, Karametra god of harvests, Karlov of the ghost concuil, Karn Silver golem, Kemba kha regent, Kiki jiki mirror breaker, Kokusho the evening star, Kozilek butcher of truth, Krenko Mob boss, linvala keeper of silence, Mikaeus the unhallowed, Mishra artificer prodigy, Muzzio visionary architect, nath of the gilt-leaf, Nekusar the mindrazor, Noyan dar roil shaper, Numot the devastator, Omnath locus of rage, Phenax god of deception, Progenitus, rafiq of the many, rhys the redeemed, savra queen of the golgari, sen triplets, seton krosans protector, sheolred the whispering one, shirei shizos caretaker, shu yun the silent tempest, sigarda the host of herons, skithiryx the blight dragon, Sliver hivelord, sliver overlord, surrak dragonclaw, talrand sky summoner, thrun the last troll, volrath the fallen, Xenagos god of revels, Xiahou dun the one-eyed, Yosei the morning star Tier #4-Adun Oakenshield, Anafenza the foremost, avasyn angel of hope, Chainer, dementia master, Crosis the Purger, Dragonlord Ojutai, Dromar the banisher, ertai the corrupted, Experiment Kraj, Hokori Dustdrinker, Kira great glass spinner, Kruphix god of horizons, Kurkesh onakke ancient, lun zu scolar general, Mezirek kraul death priest, Medomai the ageless, Merieke Ri Berit, Multani Marro-sorcerer, Nichol bolas, ojutai soul of winter, Rakdos lord of riots, Rasputin dreamweaver, Ruin tail kitsune ascendant, ruric thar the unbowed, sakashima the imposter, silumgar the drifting death, teferi mage zalfir, thada adel acquisitor, thasa god of the sea, venser the shaper savant, vish kal blood arbiter, vorel the hull clade, wort the raidmother, Zedruu the greathearted, Zirilan of the claw, Zurgo helmsmasher
March 31, 2016 7:04 p.m.
Prime_Time says... #8
the old six tiers had a tier 6 useless cards, I suggest adding a 3rd competitive tier, a new tier 3.
March 31, 2016 7:05 p.m.
Prime_Time says... #10
To elaborate Current tier #4 would just be called tier #5, and current tier #5 would be tier #6 now. Now understanding this change will create a small vacuum in the new tier #4, I suggested about 35 commanders from tier #3 move down into this new tier #4, but I haven't assessed how many New Tier #5 might move up into the New tier #4.
March 31, 2016 7:16 p.m.
Prime_Time says... #11
Quick glance cards like akroma, Atheros, and zada would be commanders that would fill this new tier #4 in my opinion
March 31, 2016 7:20 p.m.
FAMOUSWATERMELON says... #12
6 tiers was a mess. As is, we just have Strong Competitive, Weak Competitive (relatively speaking of course), Strong Casual, Meh Casual, and Basically Unplayable Even For Casual Casual. The 6 tier system just makes things more messed up, here we have very clear boundaries.
March 31, 2016 7:36 p.m.
Prime_Time says... #13
well your "weak" competitive is very competitive just not top tier, and your strong casual has commanders that are still way stronger than the rest of your casual ranks. I don't see how creating a 3rd tier of competitive is messy in any way. If anything it will give more commanders there respected homes, and allow for a clearer picture of what casual commanders are useful.
March 31, 2016 8:03 p.m.
DERPLINGSUPREME says... #14
@Prime_Time personally, I really think 5 is fine.
tier 1 and 2 are competitive, with 1 being the best of the best, tier 3 is strong, but not competitive, tier 4 is okay stuff, and tier 5 is unplayable stuff.
March 31, 2016 8:12 p.m. Edited.
FAMOUSWATERMELON says... #15
That's exactly what Weak Competitive is supposed to be. Competitive, but not top tier. Tier 3 is basically everything that's solid but that are a bit under Tier 2. There just happens to be a lot of commanders there because that's where a lot of optimized decks fit.
March 31, 2016 8:17 p.m.
Prime_Time says... #16
I've started a new copy of this in order to give people a preview of what I'm talking about. If people agree with the new 6 tier hope Gigi will work it into this forum, I'm not so good with the editing tools. Hey check out my deck [List] EDH Generals by Tier
March 31, 2016 9 p.m.
Stifle@Questionmark says... #17
A friend of mine built Titania, Protector of Argoth and it is the most terrifying deck in our meta. That is taking into account the Sharuum Combo deck, the Meren Stacks deck, the 3 ghave combo decks, the 2 azami combo decks, and the Maelstrom Wanderer land destruction deck. It's built as a stripmine themed deck and its disgusting. It wins almost every week. The point is mainly destroy your opponents lands by sacrificing your own so you lock out your opponent whilst making 5/3 beaters. Idk if that's the deck your basing its tier on, but that style of the deck is worthy of tier one placement.
March 31, 2016 9:16 p.m.
Dredge4life says... #18
That seems fairly slow to be tier one. Strip Mine can be played a maximum of five times per turn, which is okay, but that requires the godhand and a bunch of tutors. All of the cards that get you there are extremely vulnerable to hate, and that can happen at a minimum of turn 3, assuming everything goes right. I think Titania's good where she is, just personal opinion.
March 31, 2016 9:22 p.m.
yavimaya_eldred says... #19
Six tiers was garbage. It's too hard to find a way to make six tiers not garbage. Five tiers is fine. Maybe tiers 3 and 4 need some more tweaking, but another tier just makes things more convoluted. As for some of the other topics;
Ezuris; I've yet to see Claw in action, so I don't feel comfortable contributing to his placement. Renegade Leader is definitely worse than Yisan, but I don't think that should disqualify him from tier 2. To me, he feels much stronger than pretty much every tier 3 general, and at worst on par with other tier 2 generals. Yes, he's worse than Yisan. Yes, his strategy is fragile to wrath effects (though he rebuilds post-wrath better than most generals). Still doesn't feel tier three to me.
Marath; I mentioned earlier in the thread that I've never seen an optimized list, and it was pointed out that he's basically a slightly worse Ghave. However, unlike Claw of Progress or Daretti, he's versatile enough as a card that I think puts him over the edge as far as tier placement. He's basically the creature version of a command. I'd keep him in tier 2 for now.
Avacyn; I'm on the opinion that Avacyn just straight-up sucks. Setting aside that she's ridiculously expensive in the worst color, she's much worse at Stax than many other legends and is much worse at Worldslayer shenanigans than many other generals too. I've played against her at casual tables and even there she was really bad.
Memnarch; a relic of the past, I don't even think he's as good as Muzzio or Arcum in mono-blue MUD strategies. His reputation makes his pilot a target too. Still can destroy casual tables though, so tier 3 is fine for him.
Daretti; I think he's tier 3 for now, but with how Wizards has pushed the red artifact strategy the last couple years I could see him getting better over time and maybe moving back up. New mulligan rule hurts his current standing though.
Roon; this card is nuts. Should stay where he is.
Slobad; probably tier 3. Slightly worse than Daretti, but a Sylvan Safekeeper for rocks in the command zone is pretty powerful nonetheless.
Kaalia; always felt tier 3 to me, but Kaalia truthers are a powerful bunch. Not only is she dependent on combat (in of itself, not a death knell, but still not a strength), but she's in the worst wedge/shard.
Sen Triplets; I really want to build a list now that the new mana rule exists. She's definitely one of the coolest cards out there and probably creates some wacky games, but she's a weird enough card that I don't know how to evaluate her as far as tier placement. The ability to Silence opponents is interesting for combo purposes, but I don't know how to take advantage of them in a way that makes her one par or close to the other Esper generals.
March 31, 2016 10:43 p.m.
NoOneOfConsequence says... #20
The only commander currently in tier two that actually requires any sort of movement whatsoever would be Memnarch, and we're all more or less in agreement about that, anyhow. Nevertheless, I can understand the need for broader perspectives, heavily though I may wish to discuss tier three instead.
I mean, really, it just doesn't feel right to have thoroughly mediocre commanders (Not color identities) like Dromar, the Banisher and great commanders like Feldon of the Third Path lumped together in the same tier. I mean, yes, there are unspoken-of subtiers within each tier, but still, there is clearly much that needs doing in tier three.
April 1, 2016 1:50 a.m.
yavimaya_eldred says... #21
I'm not sure there's a correct answer to that problem, as a mediocre commander can play up in certain strategies and color combos. In the example of Dromar, he is a mediocre card, but as a backup option for an Esper combo/control deck, his ability can buy you some time and even be backbreaking against other strategies. He's definitely worse than Zur and Sharuum in that he can't contribute to combos, but he does give the deck a different angle as a fallback plan or stall engine that some people may find important. Is that worth tier 3? I don't know, but I'm not sure there's a perfect solution.
I view a lot of tier 3 as commanders that look cool but people have no real experience with or against, or are strictly worse than other options in their colors but still play okay, or are too new for there to be an optimized list. There is some junk that could be moved down (Silumgar, the Drifting Death, Ojutai, Soul of Winter and Thrun, the Last Troll come to mind), but for the most part I think the tier is pretty fairly situated right now.
April 1, 2016 2:45 a.m.
You could use Dromar, the Banisher to send all of Ezuri, Renegade Leader's elves back to his hand hahaha!
I think that if we maybe look a little more at some of the commanders that tier 3 has we can easily see that some just can't keep up. I view tier 3 on the lower end of competitiveness. I feel like I am just beating a dead horse by saying this, but Avacyn, Angel of Hope is one of the cards that I feel just doesn't belong in tier 3. It is overcosted to be of any use. In a casual setting, it does just fine because there aren't any, or as many, combos and the player will actually be able to play Avacyn. In a competitive setting, I feel that she just can't hold up.
Ezuri, Claw of Progress I still think could be moved down. I played a small game with some of my more competitive friends and one guy was playing Ezuri. It fell apart for him pretty fast because we chumped blocked a lot of his people and when Sage of Hours was cast, everyone pitched in with countering it. I don't think this Ezuri can really hold up as well as the other. If it gets the sage combo off, sure. But if it can't it just kinda sits there trying to pull off other combos or synergize with its deck. It is to strong to be thrown into the casual tiers, but I don't think that it is tier 2 material.
April 1, 2016 3:21 a.m.
Lilbrudder says... #23
As promised Leinahtan here is what I hope is a tier 2 version of Sidisi, Brood Tyrant. It has double the number of creatures than the version NarejED linked so Sidisi is a more integral part of the deck design, but many of the win cons are the same. Also I couldn't resist making The Gitrog Monster a key combo piece to the deck, because All Hail Hypnotoad!!
She sold her soul to create the mold
Commander / EDH*
SCORE: 2 | 654 VIEWS
April 1, 2016 9:25 a.m.
Prime_Time says... #24
I'd like to point out that kangee, aerie keeper, thought not a complete boss can be built into a brids-pump deck. Also he's U/W which I consider a stronger color commander. And there are good synergy birds if you dig deep enough for them. All that considered i'd say he deserves to move up.
April 1, 2016 1:25 p.m.
Prime_Time says... #25
Also is giest of saint traft really that unplayable as a commander?
Leinahtan says... #1
What sweepers are commonly played in cEDH? This list is probably incomplete, as I based off of personal experience. What I've seen is that the best sweepers are Rift Deluge, followed by WoG and Damnation, and then maybe Merciless Eviction, Supreme Verdict, Black Sun's Zenith, Austere Command, Terminus, and Hallowed Burial. Out of that list of 11 sweepers, how many does Ezuri stop? 2. If he manages to have open mana to keep his boardstate, that saves him from <20% of the sweepers. To add to this, Yisan has many better anti-wrath cards. Unlike Ezuri, he can reliably tutor up said anti-wrath cards like Sabertooth (with enough mana, saves most of your creatures from 100% of said wrath cards), Soul of NPH (with 5 mana, saves you from double the wrath cards Ezuri can save), Whisperwood Elemental (your creatures die, but you manifest a bunch, setting up a great boardstate), and due to the land destruction (ha) cards that Yisan plays, it can sometimes blow up the control player's lands before he can cast the wrath. Ezuri isn't better than Yisan by a long shot. Consistency, speed, resiliency, and flexibility make Yisan head and shoulders better than Ezuri.
I'm probably biased because Yisan is my commander, but I'd say most of the community agrees with me.
March 31, 2016 4:30 p.m.