Senate Guildmage

Senate Guildmage

Creature — Human Wizard

, : You gain 2 life.

, : Draw a card, then discard a card.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Senate Guildmage Discussion

9-lives on

1 year ago

I want to have a lifegain and draw advantage and I have Senate Guildmage and Absorb and Elite Guardmage for that. Are there any cards that you think will give me lifegain and draw advantage?

Skyler1776 on

1 year ago

I’d personally shift out Senate Guildmage , Sphinx of Foresight , Dovin's Veto , and Consecrate//Consume for the Knight package with hero and Worthy Knight .

9-lives on

1 year ago

Sphinx of Foresight is a good damage dealer. I'm depending upon my Deputy of Detention to take down cards that are meddlesome. I have Senate Guildmage for the life and draw advantage, but should I keep them for that or use other fliers for more damage dealing? IF I have more than 1 of Senate Guildmage tapping for health and drawing power would be great, however. I'm also using Revitalize for the same reason! What should I do? Get rid of my Senate Guildmage and add in some flying power? Or is the adding life points and drawing power better?