Turn 1: for Dark Ritual into Torpor Orb + Phyrexian Dreadnought

Turn 2: Phyrexian Dreadnought attacks and tramples; for Hunted Horror. Although let's be honest, you could have had or drawn into a second or third Phyrexian Dreadnought, so that would be more fun to play one or two of turn 2 than a Hunted Horror, but it's unlikely. Say they have spot removal, you have Not of This World that you can cast for to protect any creature in this deck.

Turn 3: Win.

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