Most of my decks on TappedOut are theorycrafting, seeing how a card interaction works or just messing around. I like grindy attrition decks, usually in some variation of --Turbofog, Lantern Control, discard, that sort of thing. Resource denial is a way of life. I also have a soft spot for Dredge and recursion, and prefer synergy over goodstuff.

Creature types that need more support: Barbarian, Bat, Plant, Scorpion, Skeleton

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Said on Shielded...

#1

capwner That one took me a couple of minutes to parse, but I got it. And why is it formatted like that? Soul Echo's got a lot of overlap with Solitary Confinement in this deck. It works down to X=1, but I like better than . It doesn't grant shroud, but preventing life loss could be important. I would say it's a meta/sideboard option.

I'm not going to have the time to live test this deck for a while, so if anyone wants to pull it together and see how it works, please do, and let me know how it goes!

February 28, 2026 3:02 p.m.

Sounds like the lawsuit was voluntarily withdrawn, and the basis for the suit was shown to be inaccurate. So it really did go absolutely nowhere.

February 27, 2026 12:41 p.m.

FatTopicFat This deck is eight years old and $50. The deck you tested it against is one year old and ten times the price. A big chunk of the Soul Sisters cards didn't exist when this deck was last modifies. I have to admit, I'm not quite sure what you expected. It got a high score for being filling the role it's trying to fill (easy and accessible casual deck) for a long time.

February 24, 2026 1:03 p.m.

Another thought is that you want to keep casting your big creatures--flicker and reanimation don't work. The colors start to get messy, but Mistbreath Elder can bounce creatures, and Riptide Chimera can bounce Mogis specifically. Or just have a critical mass so you can keep drawing into big creatures.

February 23, 2026 11:54 p.m.

I'm not a Pioneer player, but a direction you could try is the Theros gods. They count as creature spells, even if you don't have devotion--that ability only matters when they're on the battlefield. Mogis, God of Slaughter, Iroas, God of Victory, and Klothys, God of Destiny are all gods with good stats:mana ratios. Not as extreme as the cards you found, but less drawback-y and more active in play. More of a unifying theme than anything. I'm not sure what the best thing for this deck to do for the first couple turns is, though.

February 23, 2026 10:09 p.m.

After the last couple UBs, I have another thought. This isn't a blanket statement for all UBs, but I wish they would pick more franchises with a bigger range of characters. LotR and Final Fantasy are epics with lots of storytelling, those are how it should be done, in my opinion. Spider-Man has like a hundred different variations. But if you include team-up cards like Aang and Katara, there's more Aang cards and more cards for each TMNTurtle than there are Niv-Mizzet cards, and those are all specifically the same character (as far as I know, but I don't know TMNT that well). Do two sets really need eleven versions of the same character?

I like the UBs that show a huge and well-developed world, just as I like the in-universe sets that show a huge and well-developed world. Marvel Superheroes should be okay. Let's see how The Hobbit and Star Trek do, but I'd like them to either think bigger or make smaller sets for this sort of franchise. My main points from before still stand, but I think the approach could use some tweaking.

February 23, 2026 7:59 p.m.

Said on Lundrik...

#7

Welcome to the club, Lundrik! I hadn't heard of Forge Adventure before now. It looks like an RPG-style game? What's the best way to check it out?

February 23, 2026 1:50 p.m.

Said on Blue white deck …...

#8

What's the intention of Urza's Saga here? With only seven artifacts, and only one of them is 0-1 mana, you're not getting a lot of value out of it.

I recommend finding a few more life gain payoffs. While having more life can be a good buffer, it doesn't mean anything if it just slows the game down. Archangel of Thune is higher-budget than most of the other cards here, but it's a cornerstone for this sort of deck. On the less expensive side, Cleric Class does a lot of things this deck seems to want, and Valkyrie Harbinger, Attended Healer, Cat Collector, Angelic Accord, and a few other cards at or below $2 turn life gain into more creatures.

February 23, 2026 12:19 p.m.

Thinking of what themes red and white overlap in. Combat skill is Gideon, stoneworking is Nahiri. Metalworking is kind of open, but Tezzeret takes a lot of that space. Light/heat? Vigilantes? Maybe a devout and disciplined, but ardent fanatic? Or the literal power of friendship? I'm going to get off this stream of thought and try that.

Syr Gare, the Festive

Legendary Planeswalker - Gare

+2 Each player gains 2 life and may draw a card. Each player who drew a card this way discards a card.

0 For each opponent, choose feast or gifts. For each feast player, you and that player create a Food token. For each gifts player, you and that player create a Treasure token.

-1 Each player gets an emblem with "Attacking creatures you control get +1/+0." and "Blocking creatures you control get +0/+1."

-3 Gain control of target creature until end of turn. It gains haste and "This creature can't attack its owner." until end of turn.

4


Create a Siren.

February 22, 2026 3:28 p.m. Edited.

A couple of thoughts here. You don't have a lot of ways to deal with things that make it through your discard barrage and hit the battlefield. A few removal spells could take care of any creatures and enchantments that get cast. Also, while Tourach, Dread Cantor is a good payoff alongside Waste Notfoil, Liliana's Caress, and the small-hand damage cards, I think the deck could use a couple more options. Maybe add a small reanimation package to steal stuff from your opponents' graveyard.

The thing about discard is, once your opponents run out of cards, your spells lose a lot of bite. You want to have active options once you get everyone discarded down to nothing.

February 21, 2026 11:19 p.m.

Said on Phoenix Inferno...

#11

The difference between Bracket 1 and Bracket 2 is mostly a matter of intention, which auto-recommemdations usually can't capture. Basically, if your deck has a dedicated win condition that you try to reach, it's at least Bracket 2. If your deck is more about theme and style than card function, it's probably Bracket 1. Something like "Wayne Reynolds t-pose art deck" or "circus theme deck" is Bracket 1, since showing off a theme is more important for those than winning with them.

Brackets 1 and 2 use the same construction guidelines which you listed, and this site defaults to Bracket 1. Actually, with Blood Moon's mass land denial and the combo potential, this might even reach to mid-4.

February 21, 2026 6:48 p.m. Edited.

Said on Shielded...

#13

capwner That's an interesting one. Need to see how well the deck can support Contamination. I like it, but that might be a side board option. Black doesn't look super popular in the meta lists (not that I'm trying for meta, I'm just messing around), so definitely will have its place.

I'll also take a look at the ramp enchantments. Enchantress's Presence is pure gold here. Still testing and tweaking.

February 17, 2026 9:34 p.m.

Usually, it takes a few years for bots to show up. (If the comment gets removed, CHARLES2355 is dumping an irrelevant crypto recovery ad.) Have an upvote on me.

February 16, 2026 9:02 p.m.

Said on Does an upkeep …...

#15

Your Silhana Ledgewalker would get three +1/+1 counters from the first Hydra's Growth and six from the second. Nine new counters are added, so your Ledgewalker would end your upkeep with twelve counters.

Both of these triggers go on the stack at the same time, but the amount of counters is determined at resolution. The first Growth resolves, sees three counters, and adds three counters to double the total. The second Growth resolves, sees six counters, and adds six counters to double the new total.

February 15, 2026 3:25 a.m.

Said on Sphinxtastic...

#16

For getting Sphinxes out faster, there's cards like Herald's Hornfoil, Pillar of Origins, or Urza's Incubator.

February 13, 2026 11:40 p.m.

Said on Shielded...

#17

Andramalech That's like half a solid Modern deck right there! I might try that list as a different deck--I'm always down for a good Stax list. But as capwner said, I'm trying something in Premodern. If you come up with something else, let me know, and I'll check it out.

February 13, 2026 5:15 p.m. Edited.

Said on The Legend of …...

#18

Rhadamanthus Thank you! The most recent reference I saw was Balaam__'s Get The F Out. If you saw it somewhere else, please let me know! I'd love to see it out in the wild.

February 13, 2026 3:34 p.m.

Said on Shielded...

#19

Andramalech and capwner I'll take any thoughts you have--this is right at the beginning of the planning stage. Definitely going to take a good look at the toolbox stuff and tutors. Parallax Wave + Opalescence looks good, but I'm a little worried about overbalancing the 4 MV slot. Leaning toward a couple of Necra Sanctuary as the finisher.

February 13, 2026 3:31 p.m.

Said on Shielded...

#20

Andramalech Apologies for the misspelling.

February 12, 2026 11:16 p.m.

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