Hey ninjasupahsquid! I looked through your binder, but I didn't see too much I was looking for right now, especiall considering that I'm planning on potentially making a Karametra EDH soon.. I will keep you in mind for the future however! Thanks for the offer!
October 24, 2017 9:16 p.m.
I would like to trade for your Boundless Realms. Please take a look at my Inventory and and decide what you would like in return for these cards. please message me when you are ready to discuss trading.
Hope we can do business
October 24, 2017 8:05 p.m.
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Catalog9000 I think the effectiveness of her is really limited with only 10 spells you can get off of +1.
November 16, 2017 10:59 p.m.
Eyeknifeyou Good idea; I feel he may be a bit slow at times. But it doesn't hurt to try it out!
November 12, 2017 8 p.m.
Nice Deck! There are a couple of suggestions I have, from experience making Shirei and Alesha decks.
For one, I would recommend Shirei, Shizo's Caretaker wholeheartedly here. Even with not all you creatures having 1 power, he is still insane, allowing you to get so much more sac value out of your smaller creatures. Rhox Faithmender is also an important piece; I wouldn't leave him out. Maybe to take use of your commander's ability, a few walls that sac for a lot of life? Wall of Shards, Wall of Omens, maybe even 0/6 lifegain wall.
November 9, 2017 12:54 p.m.
To be honest, I would prefer some more Draw-Go elements here. Instead of a Supreme Verdict, how would you feel about Settle the Wreckage? It seems like it would be a solid play in the deck. Instead of Detention Sphere, maybe something like Condemn or even Stasis Snare? Instant speed is really important to Draw-Go. I am a big fan of some of the flash birds as well, I.E. Vendilion Clique, Nimble Obstructionist. Either way, I love Draw-Go, so keep on with it!
November 9, 2017 12:27 p.m.
vortical42 Good thinking! I'll test out those three soon, at next FNM. Thanks for the ideas!
November 6, 2017 4:47 p.m.
jubale I bring in Approach in all non-interactive games, in terms of counterspells. In essence, its brought in against almost all non-control non-aggro builds, such as Sultai Energy, Temur Energy, Esper GFG, etc.
November 5, 2017 6:55 p.m.
I like the idea; I'm personally a huge fan of Eldrazi decks in modern, especially white ones. However, I think there are some changes that should be made. First and foremost, I would say go up to 4 of more cards, instead of 2 copies. For example, you should either run All Is Dust OR Wrath of God, for consistency sake. In that category, I would cut things such as Walker of the Wastes, Void Winnower, I.E. any spell over 7 mana. Instead, I would recommend maybe going a Tron route- Urza's Tower Urza's Mine Urza's Power Plant. Combined with Ulamog and Reality Smasher, you can generate huge amounts of mana with big payoffs. Next, I would say take out Emeria: you have exactly 7 plains, and you need each one to get it online. Eldrazi Displacer is a good choice here, I would include it.
Basically, in conclusion, I would steal ideas from decks such as Eldrazi Tron or Bant Eldrazi. Links here.
November 3, 2017 10:26 p.m.
November 3, 2017 10:25 p.m.
Abbot is Bad, so is Mentor. Take out the spears, and rider; replace with some more interaction. You need 4 Remand for tempo, maybe a Cryptic Command and 2 Logic Knots? Lastly, you aren't burn; you don't want 18 lands in a tri-color with 3 drops. Go up to 21.
October 30, 2017 9:24 p.m.
FriendsChuroman — Puffafish — Blizzicane — _ — WhiteBandana — Aethro_the_Infinite — getaalife — Byce.Gaming — joey81029 — hateindigital — — Meat — omnipath — Epochalyptik — TolarianCommunityCollege —
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|Playing since||2010 Core Set|
|Avg. deck rating||13.61|
|Favorite formats||Pre-release, Modern|
|Good Card Suggestions||69|
|Last activity||1 day|