Polyraptor Infinite EDH Combo.

Commander (EDH) forum

Posted on Jan. 16, 2018, 7:45 p.m. by nerdwerld

I have seen this been brought up in standard discussions, but I don't play standard so it doesn't help me much. I'm loving the Ixalan dinos. I run a Gishath commander deck. Nayasaurus-Rekt (Rivals Upgrade).

I see a lot of people doing the Forerunner of the Empire + Polyraptor + Rite of Passage. And then in standard people also bring in Bellowing Aegisaur But, if you do add all of those, what is the limit to that? Because Each time Forerunner of the Empire is dealt damage he will get +2/+2. He is going to trigger Aegisaur and Rite of Passage, but eventually with the polyraptors scaling up he will die.

But, people in standard don't seem to understand the other implications of this combo. If you have other enrage triggers they will go off as well, this is why I call this an enrage engine. Put, any dino besides polyraptor and it will trigger similar affects if only once, but as long as it resolves you have a gaurented enrage trigger.

However, beyond that let's say I somehow get that combo out with those four cards. I have two questions how long will it last? But, also if I have massive amounts of other much stronger dinos out won't that boost them as well? They might take the damage, but they will be getting +2/+2 each time as well.

enpc says... #2

Forerunner of the Empire is a may trigger. And even then, you can stack triggers so that for each polyraptor you have forerunner trigger and then rite trigger off that. So in that circumstance, your stuff will get as big as you want, however an additional 3 dmaage dealt to forerunner will kill it and an additonal 5 damage dealt to polyraptor will kill it.

And in EDH, I think that Blasting Station + Parallel Lives + Polyraptor is an easier combo to pull off.

January 16, 2018 8:04 p.m. Edited.

SteelSentry says... #3

Why not just Darksteel Plate your Forerunner?

January 16, 2018 11:14 p.m.

dbpunk says... #4

I think the easiest combo for Polyraptor is AEther Flash+Polyraptor+Regisaur Alpha, but that's just me liking infinite dinos with less damage on each.

Also, wouldn't each trigger on the Forerunner of the Empire result in it getting a +1/+1 counter, making it survive each time?

January 17, 2018 9:02 a.m.

insertcleverid says... #5

Neither AEther Flash or Polyraptor have 'may' abilities, meaning that the infinite combo can never end which I think results in a draw.

January 17, 2018 11:59 a.m.

nerdwerld says... #6

dbpunk That is what I am saying Aegisaur will give Forerunner +1/+1 and Rite of Passage will give him +1/+1 which increases the amount of polyraptors with this combo in play. I saw a link of someone doing math for just Polyraptor + Forerunner of the Empire + Rite of Passage but, what would Bellowing Aegisaur do with that combo is what I'm saying. Aegisaur would get +1/+1 from Rite of Passage increasing it's survivability each time Forerunner triggers which would be each time Polyraptor would clone itself.

January 17, 2018 4:59 p.m.

dbpunk says... #7

Same deal, because Bellowing Aegisaur does the same thing. It continues giving that boost until you stop it. In both situations, Forerunner survives.

Also I'm pretty sure that throwing down something like Naturalize would end an infinite loop prior to a draw.

January 17, 2018 6:48 p.m.

enpc says... #8

nerdwerld: adding a Bellowing Aegisaur will just put an additional counter on each creature per loop trigger. That's all. They just get infinitely bigger twice as quickly.

Bellowing Aegisaur is not a replacement here for Rite of Passage as it does not put a counter on itself. This means that you can only resolve a total of 5 Forerunner of the Empire triggers before Aegisaur dies, thus breaking the loop.

On the point of the original combo, it seems like you're getting a bit confused here. The combo goes "infinite" by itself. Say you have a Forerunner of the Empire in play as well as a Rite of Passage.

from here, you play Polyraptor, which triggers Forerunner's ability and deals one damage to forerunners and one damage to the polyraptors. This bth triggers rite and raptors. Resolve the rite of passage trigger first, effectively negating the one damage to your creatures with the +1/+1 counter placed on them (as in each creature has been marked with one damage but they are getting one additional toughness from the counter).

Next you resolve the raptor's ability, making a copy of itself. you now have Forerunner of the Empire with a +1/+1 counter and one damage marked on it, a Polyraptor with a +1/+1 coutner and one damage marked on it and a Polyraptor token with no counters or damage marked on it.

The token entering will trigger forerunner's ability and you will do the exact same thing. The only difference here is that there will be two Polyraptor tokens entering, one from the original and one from the token that previously entered.

Now let's look at Forerunner of the Empire's ability (the second one which is relevant to this combo):"Whenever a Dinosaur enters the battlefield under your control, you may have Forerunner of the Empire deal 1 damage to each creature."

See the "may" clause in the ability. This means that you don't have to trigger it and you can choose that for ANY of the Polyraptor tokens entering that they won't trigger the ability.

So if you wanted to, even though you double the number of Polyraptors for each resolution of Forerunner's ability, you could only have one of those tokens trigger the ability. This would mean that you can run the cycle as many times as you want and just double the number of raptors each time.

As for the quantity of +1/+1 counters on them, if you ran the cycle 3 times you would have 8 Polyraptors, one would have 3x +1/+1 counters and 3 damage marked on it (the original card), one would have 2x +1/+1 coutners on it and 2 damage marked (this would be a token), two would have 1x +1/+1 counter and 1 damage marked (also a token) and 3 would have no counters and no damage marked (again, these are tokens).

Assuming you want every raptor to trigger forerunner, then the number of raptors still diverges towards infinity, just a lot faster.

January 18, 2018 12:19 a.m. Edited.

ToneZone says... #9

January 25, 2018 3:20 a.m.

Bbrand says... #10

Heroic intervention and bamn, You can generate as many polyraptors as you want. Plus if you have a cocphodon and fervent paincaster you can deal infinite damage direct to player. All standard cards btw

June 6, 2018 8:06 p.m.

Animaldread says... #11

Just do polyraptor + Forerunner of the empire + a spell that gives indestructible

December 12, 2019 11:31 p.m.

This discussion has been closed