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Energizer Batteries (The Ones with the Pink Bunny)

Casual

JCat


This is a fairly simple, non-competitive Energy deck based around Aetherworks Marvel and Aetherwind Basker. It usually starts working and winning around turn 6-8 with a good hand. Suggestions are welcome and requested! :)

Aether Swooper is emergency token generation and a small amount of energy production, enough to get the main deck rolling.

Aether Theorist is a huge boost in energy in the early game, and late game can help clear the top few cards of your deck for the Marvel.

Aethersquall Ancient is energy generation and can clear the board for a final 6 damage swing.

Aetherwind Basker is the main win-con and also provides the majority of energy for the Marvel.

Aetherworks Marvel is the main card of the deck, allowing you to get out Baskers and Ancients early and filter your deck for the good stuff. It’s pricey on energy, but worth it. Ideally, the first ability triggers rarely.

Bristling Hydra is too good to not run, and it gives some energy for running the Marvel.

Fabricate allows you to tutor up the Marvel, giving a statistically guaranteed Marvel turn 4. (With proper lands).

Glassblower's Puzzleknot allows for early-game scry to get more mana or energy, and also gives plenty of energy in itself.

Rogue Refiner is also too good to not run.

Servant of the Conduit lets you get out the pricey cards earlier if the Marvel isn’t up and running in time.

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Date added 5 years
Last updated 5 years
Legality

This deck is Casual legal.

Rarity (main - side)

7 - 0 Mythic Rares

9 - 0 Rares

10 - 0 Uncommons

12 - 0 Commons

Cards 60
Avg. CMC 3.58
Tokens Servo 1/1 C
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