Arachnus Spinner

Arachnus Spinner

Creature — Spider

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

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Trade

Have (1) IcyLightning
Want (0)

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
2012 Core Set (M12) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Arachnus Spinner Discussion

vasarto77 on Arasta the spider queen?

2 months ago

Arasta of the Endless Web This card I noticed in the spoilers for the new set. I kinda liked the idea of spiders and tried to at one point back when Arachnus Spinner was standard to make a standard spider deck that failed miserably. But, with commander I think it might be possible to make a great deck from this. At least something fun and casual at the very least.

Is there any way to make good use of her ability at all since it relies solely on what your opponent might do or do you guys think that this legendary creature might be a dud? I can't exactly force an opponent to cast instant or sorcery spells and I cannot possibly fathom a way to make this infinite in any possible way.

wallisface on Pirates And Spiders... Oh My?

10 months ago

Some thoughts:

Arachnus Spinner seems really pointless without the web associated with it. But even with the webs, this is quite a high casting cost.

Ishkanah, Grafwidow needs delirium to be any good, but it looks like you might struggle getting a 4th card type into your graveyard. Nyx Weaver might be a good option if you plan on running the Grafwidow

Flooremoji on Tesseract #8: Green Ramp Mini-Dive

1 year ago

Strictly better with Arachnus Spinner LOL.

juiicyfruities on "Bite of Delirium"

1 year ago

I generally never add more than 2 of Arachnus Spinner because of the cost. If you're unable to take out any of your creatures or enchantments, then I guess the only thing that's left are the sorceries and lands. Probably 1 of Driven / Despair and 1 of Primal Growth . Then you could take out 1 Forest and 1 Grisly Salvage ? If you would be comfortable with that.

juiicyfruities on "Bite of Delirium"

1 year ago

I personally like Coat of Arms for tribal decks. It might be worth running since you also have Arachnogenesis in here. It would be made even better if you ran Spider Spawning . It might not fit perfectly flavor-wise, but it makes your creatures so much stronger. You might alternatively consider running Vanquisher's Banner and Reliquary Tower . Arachnus Web is on theme and is decent conditional removal; it's made much better if you run Arachnus Spinner with it. You could also splash red and add Dragonlair Spider . It doesn't create spider tokens which is unfortunate, but the card is strong.

dhearne04 on Card creation challenge

1 year ago

Oof my card is supposed to be

Oh and just in case it’s confusing, challenge is to either:

Make a card that synergies with Arachnus Spinner and Arachnus Web

or

Make a monocolered card that combines two guilds

SkulduggeryP on Card creation challenge

1 year ago

Create a card that synergizes with Arachnus Spinner and Arachnus Web

Pelusosa on Spider Tribal

1 year ago

Thinking of potentially reducing the number of Obelisk Spiders and Juvenile Gloomwidows in lieu of more Nyx Weavers, Grisly Salvages, Gather the Packs, and Victimize to capitalize on graveyard shenanigans. Considering swapping Prey Upon and Naturalize for some number of Nature's Ways and Putrefys, although I really like having access to naturalize in casual. Don't know if I should add another one or two Arachnus Webs, if two is enough, or if I should remove them and the Arachnus Spinners entirely. Definitely looking to swap Vivid Grove and a Rootbound Crag for some Savage Lands.

I'm pretty torn about adding Assault Formation, Obelisk of Urd, and Spider Spawning.

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