Arachnus Spinner

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Uncommon
2012 Core Set (M12) Rare

Combos Browse all

Arachnus Spinner

Creature — Spider

Reach

Tap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle it.

Arachnus Spinner Discussion

wallisface on Pirates And Spiders... Oh My?

5 months ago

Some thoughts:

Arachnus Spinner seems really pointless without the web associated with it. But even with the webs, this is quite a high casting cost.

Ishkanah, Grafwidow needs delirium to be any good, but it looks like you might struggle getting a 4th card type into your graveyard. Nyx Weaver might be a good option if you plan on running the Grafwidow

Flooremoji on Tesseract #8: Green Ramp Mini-Dive

7 months ago

Strictly better with Arachnus Spinner LOL.

juiicyfruities on "Bite of Delirium"

9 months ago

I generally never add more than 2 of Arachnus Spinner because of the cost. If you're unable to take out any of your creatures or enchantments, then I guess the only thing that's left are the sorceries and lands. Probably 1 of Driven / Despair and 1 of Primal Growth . Then you could take out 1 Forest and 1 Grisly Salvage ? If you would be comfortable with that.

juiicyfruities on "Bite of Delirium"

9 months ago

I personally like Coat of Arms for tribal decks. It might be worth running since you also have Arachnogenesis in here. It would be made even better if you ran Spider Spawning . It might not fit perfectly flavor-wise, but it makes your creatures so much stronger. You might alternatively consider running Vanquisher's Banner and Reliquary Tower . Arachnus Web is on theme and is decent conditional removal; it's made much better if you run Arachnus Spinner with it. You could also splash red and add Dragonlair Spider . It doesn't create spider tokens which is unfortunate, but the card is strong.

dhearne04 on Card creation challenge

11 months ago

Oof my card is supposed to be

Oh and just in case it’s confusing, challenge is to either:

Make a card that synergies with Arachnus Spinner and Arachnus Web

or

Make a monocolered card that combines two guilds

SkulduggeryP on Card creation challenge

11 months ago

Create a card that synergizes with Arachnus Spinner and Arachnus Web

Pelusosa on Spider Tribal

1 year ago

Thinking of potentially reducing the number of Obelisk Spiders and Juvenile Gloomwidows in lieu of more Nyx Weavers, Grisly Salvages, Gather the Packs, and Victimize to capitalize on graveyard shenanigans. Considering swapping Prey Upon and Naturalize for some number of Nature's Ways and Putrefys, although I really like having access to naturalize in casual. Don't know if I should add another one or two Arachnus Webs, if two is enough, or if I should remove them and the Arachnus Spinners entirely. Definitely looking to swap Vivid Grove and a Rootbound Crag for some Savage Lands.

I'm pretty torn about adding Assault Formation, Obelisk of Urd, and Spider Spawning.

enpc on Any Arachnus combos?

1 year ago

as MagicalHacker pointed out, your engine here is probably going to be Ajani's Chosen. So the combo would be:

Conspiracy (naming spiders), Arachnus Spinner, Arachnus Web, Ajani's Chosen and a sac outlet as well as one of the 2/2 cats to start the combo.

Tap the cat token (1), putting Arachnus Web into play targetting cat number 1. Chosen's ability triggers, getting a a 2/2 cat (2). Then just sac cat number 1 to your sac outlet (which provides the value in the loop).

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