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Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Pre-release | Legal |
Standard | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Jackdaw Savior
Creature — Bird Cleric
Flying
Whenever this or another creature you control with flying dies, return another target creature card with lesser converted mana cost/mana value from your graveyard to the battlefield.





TitanWalls on
You’ll Float Too (Balloon Man) Casual
10 months ago
I've been brewing a budget deck with this commander and can recommend a few cards that seem to be flying under the radar for this guy: Boss's Chauffeur, Custodi Soulbinders, and Jackdaw Savior. The first, when copied, can both be huge and generate tokens to feed Witty Roastmaster/Goblin Bombardment stuff or just pump up the next time you copy it while the original continually grows stronger. The second just has potential to be an absolutely gigantic flying kill threat, especially if any of your opponents are also generating creature tokens. The third one works because your flying token copies keep the mana cost property of the original (e.g. every time your copy of Ao, the Dawn Sky dies you can return a creature of CMC 4 or less to the battlefield). This can give a lot more leeway for declaring nontoken creatures as attackers or sacking them with Skullclamp, etc, knowing you can return them when your token copy dies at endstep.
TitanWalls on
Whippits (Jolly Balloon Man Token Primer)
11 months ago
Lol, the reason I stayed away from cards like Ancient Gold Dragon, Battle Angels of Tyr, and Charismatic Conqueror is pretty much just because I've been approaching The Jolly Balloon Man as a commander for a budget deck. I ended up leaning away from the value-generating blink effects because in playtesting, unless I hit the instant-win combo, it was actually just taking forever to deal lethal damage. As for Custodi Soulbinders, I agree the activated ability isn't very attractive but I do like the prospect generating one or more flying tokens every turn with P/T equal to 1+ the total number of creature owned by all players. Obviously it depends on playgroup, but I'd think that for a lot of games at turn 6 or later, the copy tokens would probably come in as at least 20/20's. It was a way to go very tall that also takes advantage of the token generation route, but you're right that it's totally expendable if you want to purely focus on making more tokens. And I'm glad you like the Jackdaw Savior, I had to double check the rules myself to make sure I wasn't crazy, but yeah, the synergy really is wild!
SlangNTrees13 on
Whippits (Jolly Balloon Man Token Primer)
11 months ago
Hey TitanWalls, I really like Threefold Thunderhulk. That's a lot of tokens coming in with a copy ability or untap or two to take advantage of our damage pingers. Ancient Gold Dragon has also caught my eye if I decide to slot in anymore high mana cost baddies. For now I had stayed away from going heavy token creation and focusing on our own balloon tokens, as do you feel the 7 mana is still worth it when we could be dropping the likes of Battle Angels of Tyr or Charismatic Conqueror for much less? You have got the wheels turning though here to shift our focus towards damage pingers with copiable token creators. I do like it very much. I run Boss's Chauffeur in my Jetmir deck to great effect and the lower 5 mana cost is appealing despite its other creature dependent conditionality. If I do move to the token route it would definitely make sense. Custodi Soulbinders Cool one, but don't want to have to pay that 3 mana activation cost. For Jackdaw Savior I had to read your comment and sat for a second and then went, "Does it copy the mana value? Have I ever known this?" and then realize yes, yes it does. So, Jackdaw I'm going to get in for sure, don't want to lose Sevinne's Reclamation as I want to be able to get any permanent, so Karmic Guide will most likely get the chop. You are right, edhrec is good at listing any Commander synergy cards. Thanks for the suggestions. See if I can't get a few token focused games going today as I'm happy to lose Felidar Guardian and Restoration Angel and move away from the blink focus I am thinking.
TitanWalls on
Whippits (Jolly Balloon Man Token Primer)
11 months ago
This is essentially the card list on EDHREC, and I've noticed that apart from hitting an infinite combo, the only other win-con it has is pinging people for 1 very slowly, since the token generation isn't very fast. I dug up some heavy hitters that are a good fit for this commander to add more oomph: Threefold Thunderhulk, Boss's Chauffeur, and Custodi Soulbinders can all generate a massive board presence very quickly, with the first two synergizing extremely well with the pingers. I also think Jackdaw Savior works as maybe the best graveyard recurrence card for this deck, since your flying token copies have the same mana value as the originals. Just my two cents, though.