Caretaker's Talent

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Pre-release Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vintage Legal

Rules Q&A

Caretaker's Talent

Enchantment — Class

(This enters at Level 1: You may increase this enchantment's level by one by paying the appropriate costs. This card gains the ability associated with that level. Activate this ability to increase the level only as a sorcery.)

Level 1

Whenever one or more tokens you control enters, draw a card. This ability triggers only once each turn.


: Level 2

When this Class becomes level 2, create a token that's a copy of target token you control.


: Level 3

Creature tokens you control get +2/+2.

razelfark on Eerie :: Enchantment

10 months ago

Solid looking start for a deck idea, but almost lloks like you have your deck split between a token value deck and aura pump start.

For Aura Pump I would advise picking up:

Silent Hallcreeper: this 2 drop provides you with a great early creature that can't be blocked until you have to transform it into a copy of one of your other craetures.

Gremlin Tamer: 4th copy very useful

Sheltered by Ghosts: up to 4 copies is not a bad thing as the card is solid removal and protection. Downside that they do get their card back if the creature it is on is removed, but the protection built into it makes it good enough to take a risk on.

Feather of Flight: Card draw plus flying for just 2 mana that also helps triggers all your Eerie cards is a useful. Flying particuarly useful because it helps your creatures through for attacks for synergy with Ethereal Armor for surpise lethal, but also good paired with Enduring Curiosity as you get the card draw damage triggers easier.

Fae Flight: All the bonus of Feather of Flight with one turn protection instead of card draw.

Ethereal Armor: more copies as it adds the most damage for your cards per mana as it scales with all the other cards in play. Can push turn 3 wins scary enough.

If playing Best of 3:

Negate: simple counter option to help fight vs non-target removal

Elspeth's Smite or Not on My Watch: just to help vs Mono red leyline. These instant speed spells will help you stop opponents from taking you out before you have a chance to play the game. They also can help protect you from a person slow playing their pumps with a haste pump turn.

If you want to focuse more on the token value end of your deck, well it would cost a bit of rares/mythics:

Enduring Innocence: More copies as you want the card draw value with hard to remove value card

Dollmaker's Shop / Porcelain Gallery: Does good work in this style of deck for the sudden team pump and synergy to make tokens fits.

Caretaker's Talent: Works like the Enduring Innocence to get card for value

Fountainport: This land provides all the value you want for takoen decks

And overall adjustment to more control focused spells work well with this idea surprisingly.

GhostB3N on Silvar & Trynn - Human tribal

11 months ago

Easy swap for a more fitting 3 mana mana rock:

Commander's Sphere > Patchwork Banner

Better fitting creature

Alesha, Who Smiles at Death > Witch Enchanter  Flip

5 mana aristocrat card for a impact tremmor like effect with +1/+1

Syr Konrad, the Grim > Warleader's Call

card draw replaced by more reliable carddraw:

Disciple of Bolas > Idol of Oblivion

Shadowheart, Dark Justiciar > Caretaker's Talent

Garna, Bloodfist of Keld > Wedding Announcement  Flip

Better token makers:

Oath of Eorl > Forth Eorlingas!

Brazen Cannonade > Distract the Guards

Cathar's Call > Apothecary White

Polaris on Enters triggers

11 months ago

This works exactly as you hope it will.

1 - Yes, both copies will see that "a token enters" and trigger. Since it's two separate objects with the ability, they can both trigger once per turn, so you may draw two cards from this event.

2 - Again, yes. You create a copy of your token, and any copies of Caretaker's Talent that have not already triggered their first ability this turn will trigger. You may draw for each of those triggers.

proterran98 on Enters triggers

11 months ago

I have Caretaker's Talent in play. I copy it with Yenna, Redtooth Regent. I draw from the original, but do I also draw from the copy as it’s a token entering play?

I then want to level up the token copy. I pay W to level it up and I even target itself to create a new copy token. Does this new copy draw from itself as it enters play?

LS-Metr0 on Alela, Enchantress of the Fae

11 months ago

Why no Rhystic Study or Mystic Remora? Also, the new Enduring Indulgence (tappedout can't find it yet) from duskmourne seems like a good draw engine, similarly to Caretaker's Talent. Anyway, +1 from me!

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