![Millicent, Restless Revenant Millicent, Restless Revenant](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/millicent-restless-revenant/femme_fatale-millicent-restless-revenant-voc-16356655750.png)
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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Millicent, Restless Revenant
Legendary Creature — Spirit Soldier
This spell costs less to cast for each Spirit you control.
Flying
Whenever this or another nontoken Spirit you control dies (is put into a graveyard from the battlefield) or deals damage to a player, create a 1/1 white Spirit creature token with flying.
![Opposition feature for [Millicent] Keep The Spirit Up](http://static.tappedout.net/mtg-cards-2/seventh-edition/opposition/opposition.jpg)
![Millicent, Restless Revenant feature for Teenage Mutant Ninja Spirits (Millicent)](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/millicent-restless-revenant/femme_fatale-millicent-restless-revenant-voc-16356655750.png)
![Drogskol Captain feature for Spirit World](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/drogskol-captain/femme_fatale-drogskol-captain-voc-16365184320.png)
![Spirit of the Labyrinth feature for WhiteBlueSpirits](http://static.tappedout.net/mtg-cards/_user-added/shadowland-spirit-of-the-labyrinth-13904125760.jpg)
![Spectral Arcanist feature for A Budget Haunting](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/spectral-arcanist/femme_fatale-spectral-arcanist-voc-16366194770.png)
![Promise of Bunrei feature for spirit squad](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/promise-of-bunrei/femme_fatale-promise-of-bunrei-voc-16366172040.png)
![Millicent, Restless Revenant feature for Millicent, Restless Revenant](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/millicent-restless-revenant/femme_fatale-mil_NQuWOAf.png)
![Void Rend feature for Spirit Lords](http://static.tappedout.net/mtg-cards-2/OTP/void-rend/regular-1712376592.png)
![Opposition feature for [Millicent] Keep The Spirit Up](http://static.tappedout.net/mtg-cards-2/seventh-edition/opposition/opposition.jpg)
![Shapesharer feature for Typal Mash-em-up](http://static.tappedout.net/mtg-cards-2/lorwyn/shapesharer/shapesharer-cropped.jpg)
![Millicent, Restless Revenant feature for Teenage Mutant Ninja Spirits (Millicent)](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/millicent-restless-revenant/femme_fatale-millicent-restless-revenant-voc-16356655750.png)
![Drogskol Captain feature for Spirit World](http://static.tappedout.net/mtg-cards-2/innistrad-crimson-vow-commander/drogskol-captain/femme_fatale-drogskol-captain-voc-16365184320.png)
Albe8899 on Elves lovers...HELP!
2 years ago
Hello guys, i'm here to look for help in order to improve my Lathril, Blade of the Elves commander deck. I usually play always with my friends, which use Wilhelt, the Rotcleaver zombie tribal, Millicent, Restless Revenant spirit tribal, Captain N'ghathrod horror tribal. The hardest for me is the spirit tribal ones, probably because flying. I think my win conditions should be mass elves+power up or tap/untap with lathril, and i focused the deck on these strategies. However, i improve the precon randomly, choosing cards just looking to other decks on the web. However, i think there is much to improve in this deck, but, looking around, i really don't know in which cards invest. I would like to make it more solid and fluid, because sometimes i just do not enter in play because of horrible hands. I ask your help to improve this decklist! thank you https://www.moxfield.com/decks/OqxsnwVoREKHMGZwxglJkA
PS: we do NOT use the rule of 21 commander dmg as win con.
golgarigirl on Deck Archetypes in EDH
2 years ago
Most EDH decks I am familiar with play 2-3 'archetypes' with the ability to pivot a bit.
My Millicent, Restless Revenant is primarily aggro, but can fall back to tempo when pushed (a lot of spirits and adjacent cards like tapping things for fun and profit), or combo if necessary if I can't take the easy way out and aggro someone to death.
It's too easy to be disabled by a hate piece or two otherwise (because you can't always guarantee you'll get your removal when you need it)! Millicent would fold in half to a Glacial Chasm in a lot of games if not for the combo angle, and the tempo to keep me alive until I get there.
golgarigirl on The precon question
2 years ago
Also for insight on the VOW decks...
Millicent, Restless Revenant relies on you amassing a ton of spirits on-board to really do her thing, but the engine feeds itself. Once you have a bunch, they're monstrously hard to get rid of and keep multiplying thanks to her ability. She snowballs very quickly with steady card draw. I modified my Millicent with a few more Bident of Thassa effects to really take advantage of the plentiful bodies to keep the cards coming and she can explode and become a menace very quickly.
Strefan, Maurer Progenitor is a beatstick-y guy on his surface...he wants you to cheat in giant vampires. But there's trickiness there too. Making blood tokens with small damage sources like Leechridden Swamp, and you can easily make the deck more of a reanimator/graveyard matters deck or even have an artifact matters subtheme because of the blood tokens. Good thing Bloodline Necromancer is already in the deck, he's so good in here!
golgarigirl on My new power scale
2 years ago
One issue I have with 'Precon' nowadays is there is a vast discrepancy between the power levels in precons and the perception that they are weak based is based on older decks. Having played many precons out of the box over the years, the old Jeleva or Oloro precons were worlds weaker than the modern set. Playing with Prosper and Millicent, they are much more synergistic and have just flat stronger cards in them than the old precons did. They suffer a bit less from the 'three ways to build' philosophy/ rule the old decks used to, even though they still usually come with the old three commander options. Compare, if you will:
Jeleva, Nephalia's Scourge, Nekusar, the Mindrazer, and Thraximundar in
Commander 2013 - Mind Seize Precon
Commander / EDH
306 VIEWS | IN 2 FOLDERS
to
Millicent, Restless Revenant, Geist of Saint Traft and Rhoda, Geist Avenger + Timin, Youthful Geist in
Spirit Squadron (PRECON)
Commander / EDH
244 VIEWS
Spirit Squadron out of the box has rolled half my playgroup's "power level 7" decks. Part is, yes, the matchup. But that never would have happened in 2013.
Have (1) | JordanSanFran |
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