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Draft Constructed: From Draft Trash to Treasure

Unformat Budget Casual Theme/Gimmick

SpookyToe


Draft + Making Your Own Deck = Really Damn Fun

I came up with this idea: Draft constructed.

Deck size is reccommended about 40 cards, maximum of 4 rares/mythics, max of 8 uncommons, and any number of commons (ideal is 11-14), and any number of basics.

Rule of 4 (playsets) applies to all cards.

Rare lands such as Blood Crypt DO count towards the rare slot(s). The legendary rule is also the same.

I've had this thought for a long time, which is that rarity doesn't really matter anymore except in draft. I have heard a bunch of stories from veteran magic players of how busted cards were hard to find, and I remember back in my noob casual days the fun of slamming down a bomb rare and have everyone go "whooaaa!!"

I miss that. Mostly, in my opinion, because formats like modern, standard and others, especially commander, have lessened the importance of rarity. In fact the game has become more of a power play, and utilizing the strongest cards you have available (which just so happens to be rares or uncommons, very rarely (pun intended) commons) Some say this is a good thing, and as someone who played modern and standard before and tons of commander, I'm starting to reconsider.

Rare cards, by looking at new set printings, are stronger than uncommons, which are stronger than commons. This is basic knowledge. And I found this when I drafted a recent set: Dominaria.

What I loved so much about Dominaria was that when you played cards, these big dumb bombs would win the game, and you had more durdly stuff to progress the game along; removal, blockers, attackers, other stuff. Then you had big legendary creatures, big sorceries, or more tricky cards in the rare and mythic slot that just exploded the game into chaos. Playing dominaria draft really brought me back to old school magic that I heard stories of.

I then began to notice this in other drafts, but not as much as dominaria. In draft formats, rarity matters; but everywhere else, it doesn't. These thoughts have lead me to this idea:

Wizards designs sets for draft. They also design cards for Constructed formats, but not as prominently. Because in those formats, Rarity doesn't matter!

Let me know of any suggestions you have, or whether or not this can work.

I'm thinking of this being frontier legal cards, so m15 and forwards, the most recent set, or the past 5 sets. Or other stuff. I'll have some decks soon later on my profile.

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Date added 5 years
Last updated 5 years
Legality

This deck is not Unformat legal.

Rarity (main - side)

1 - 0 Mythic Rares

8 - 0 Uncommons

16 - 0 Commons

Cards 60
Avg. CMC 1.48
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