Demolish your enemies with an unrelenting force of unstoppable allies.Play Ondu Cleric and Harabaz Druid early for unmatched healing and mana potential.Equip a creature with captain's claws to grow your forces, damage, and heal at the same time. While also increasing your mana pool. All this and more in one 60 card deck to be reckoned with.
Card Combos this uses!
Ondu Cleric
Ondu is your healing machine. It works wonders proc'ing off Captain's Claws and the heals go out of control. If you can get this down early and especially a 2nd one your healing potential will be nearly unstoppable.
Harabaz Druid
Getting this down early pretty much guarantees you will be out casting any opponents.
Captain's Claws
This is one of, if not, the most powerful card in the deck. For a 2 to drop and 1 to equip its ability is priceless. Equip this to Ondu early or any other creature and swing to create allies! This deck springs to life off of this card alone.
Parallel Lives
Whats better than creating an ally when swinging? CREATING 2+ ALLIES WHEN SWINGING!Use this to kick your opponents while their down while healing yourself with Ondus. its literally a win-win.
Bow of Nylea
Those 1/1 allies sure seem weak right? Why not give them deathtouch? Make the enemy think twice before blocking so you can use your allies later for more... you know... things.
Resolute Blademaster
Oh geez, whats scarier than a 1/1 with deathtouch... a 1/1 with doublestrike and deathtouch, thats what!Those 1/1's will strike first and kill literally anything blocking just to get a second attack right afterwards right at that pesky mage.
Hero of Goma Fada
Might as well make every ally indestructible when attacking right? Not really much to say other than its truly effective.
Turntimber Ranger
This guy is your heaviest hitter if you are in a pinch. Plus! He gives you a free 2/2 every time and ally enters! With parallel lives make that 2 for every one ally!!
Nemesis Mask
Opponent still not blocking your 1/1 doublestrike deathtouch minions? Well then make him! for a 3 to drop and 3 to equip this little monster is a masterpiece! Best thing is all the other creatures attacking go straight to the opponent and you can choose what your little 1/1 gets to kill... oh its so evil and so perfect.
Asceticism
Of course we should top it off with a bit of protection. Whats worse than having a bad hand? When you have a great one but your creatures die to instants and sorcery's. Im looking at you Murder -___-. With this card (even though it may be a late bloomer) you will no longer need to worry about instants etc that target your beloved creatures ever again... but do be careful with counters... please.