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Green White Control

Modern*

mountainman_dan


Maybeboard

Sorcery (4)

Enchantment (3)

Creature (3)


Green white control deck. The majority of people I play with don't run much enchantment removal, this deck will be for mostly casual play. The goal is to control my opponent from getting anything on the board or removing it and then allow Primordial Hydra or Scute Mob to just keep getting bigger. Any suggestions for different cards to use or any ideas would be great!

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Date added 9 years
Last updated 9 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

16 - 0 Rares

8 - 0 Uncommons

16 - 0 Commons

Cards 66
Avg. CMC 2.64
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