The Doom Engine

Commander / EDH Sharkfists

SCORE: 1 | 3 COMMENTS | 469 VIEWS | IN 1 FOLDER


Jan. 3, 2015

Out:

Sacred Mesa - too much mana for not enough effect

Reassembling Skeleton - I can spit out tokens more reliably and cheaper

Life Chisel - the upkeep limitation is awkward

In:

Ashen Rider - Splashy sacrifice and reanimation target

Viscera Seer - costless sacrifice outlet

Hallowed Spiritkeeper - excellent sacrifice target

Maybeboard additions:

Inheritance - card draw from death, but do I need any more card draw?

Mausoleum Guard - pretty good sacrifice target

Adarkar Valkyrie - good way of getting creatures back from sacrifice

Reliquary Monk - another good white sac target

-Orvos- says... #1

Maybe its just me... but you dont seem to have very many white creatures to feed to your commander with, and the ones you do, I personally wouldnt want to sacrifice them in more situations than i would. Just my thoughts.

December 7, 2014 1:25 a.m.

Sharkfists says... #2

Hm, that's a good point. I had been building with Teysa's second ability in mind more, but I am still tweaking it. I've gotten rid of Serra Avatar and Erebos, God of the Dead as without any sort of evasion enabling they just aren't doing very much in the deck, and I've moved in Wall of Omens (which I think will go well with the reanimator sub-theme) and Sacred Mesa (which can generate lots of sacrificial white tokens).

Do you have any suggestions for other white creatures? Keep in mind I am trying to avoid searching-effects because I'm lazy and shuffling a 100 card deck is a pain (maybe not the best reason, but this is all for fun anyways).

December 7, 2014 7:34 p.m.

Sharkfists says... #3

Also, any suggestions around what to cut would be helpful, as I find that to be the hardest choice whenever I come across potential inclusions.

December 7, 2014 7:35 p.m.