1 year ago
Control decks do generally have a low number of finisher cards. Control philosophy is about restricting what your opponent can do until they can do nothing useful, or potentially nothing at all. When you destroy or exile all of their permanents and counter or discard all of their spells, it doesn't matter how long it takes to win--victory will happen, and they can't act to stop it. This concept is referred to as "inevitability." Even though you don't have your big, unkillable finisher out yet, it's inevitable that you will. A couple of hard control combos are Isochron Scepter + Orim's Chant to prevent all non-instant spellcasting and combat from a player, and Nath of the Gilt-Leaf + Sadistic Hypnotist for constant discard. These are extreme examples, but they show the philosophy well.
3 years ago
I like the deck, one thing I have found about a powerful Nath deck is that pretty soon no one has cards in their hands, especially after + , which, with enough tutors, should be easy to grab turn 5 or earlier. So then your discard enchantments are wasted space. In my deck, I put a huge amount of mill artifacts like Keening Stone etc. With no cards, the other players need to top deck an artifact removal or tutor to take it out. With Glissa, the Traitor, you could get it back easy.Just my thoughts. Again, initially, I ran a similar concept and switched to a discard first, then mill to win style... With big creatures like Lord of Extinction and trample cards like Rancor just in case. You could even sac your 50/50 creature with Jarad, Golgari Lich Lord.Just my 2 cents. +1!