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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Hand to Hand
Enchantment
Instants and activated abilities that aren't mana abilities can't be played during the combat phase.
DragonLordJippy on A Better Neheb, Dreadhorde Champion
4 years ago
Love the addition of Winter Orb. Definitely helps wreck face as we generate Mana.
Glinty is pretty boss. I still favor the more all in on Neheb/Dualcaster approach, but if Neheb is allowed to live and is wheeling & dealing, I can see Glinty helping you go off.
To start: why don't they want to go the cEDH route? Just curious... Bout to have a discussion "Competitive" Commander on the Channel... Would love to hear what's holding you all back. Also, yes! This will trounce Decks in EDH, a less Combo version that is. Neheb is brimming with potential. Still run all the rituals and such, but double down on Dmg modifiers and protection. Hand to Hand is my new jam (when consistently shifting in and out of Combat). Definitely play Neheb, no matter what the format.
greatdevourer on Suck it Chandler, Ulrich Can be Good!!!
7 years ago
Here's some idea's you may not have considered. Obviously your meta-game is different than mine, but in my multi-player commander games, we get a lot of board wipes. As a result, I tend to ignore 'number of creatures you control' effects because they don't help much when you don't have any. Mana Echoes is cute but I think there are better uses of that card slot.
Genesis, and Loaming Shaman can help with graveyard recursion.
Bower Passage and Spidersilk Armor can help deal with flying creatures.
AEther Sting, Berserkers' Onslaught, Fervor, Gruul War Chant are all helpful combat spells.
Hand to Hand and Heat of Battle fit your theme and can work in your favor.
What about replacing the Alpha Brawl with Arena? The Alpha Brawl is a one-shot but you can use the Arena repeatedly.
I hope you like these suggestions. Good luck.