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Said on Why Does White …...

#1

Holy Day was last printed (afaik) in 2011, so 14 years ago… that’s an eternity of time as far as mtgs colour-pie development.

it feels a little dubious to call Mandate of Peace a fog effect, although I agree it’s almost the same. Regardless, that card is still 6 years old (and from a commander set), so still a pretty fair while ago (importantly, it’s not been printed into standard, so not an effect white has has access to for a long time in magics premier rotating format. Imo, Wotc tend to be slightly-more lenient on printing effects colors have lost access to, directly into eternal formats that already have those effects).

November 24, 2025 1:42 p.m.

Said on Why Does White …...

#2

DarkKiridon a lot of those are very old cards from when white was allowed fog effects. Its important to note that Maro/Wotc believe that fog effects are not needed for white currently because it has more-than enough better tools at its disposal that do the sane effect (otherwise, you’d see reprints of those cards in standard sets to ensure the colour still had access to the effect).

White has no use for fog effects because the tools it does have outclass that effect - primarily, they can easily create a wide boardstate to block-and-stall out the game, as well as having a great selection of interaction to remove attacking creatures entirely (and particularly, they have spells which directly harm/remove attacking creatures). The colour also has access to First Strike, which is a powerful defensive tool.

Conversely, green isn’t great at interacting with enemy creatures, and doesn’t have as-good means of gumming the board up with chaff, so actually has a use-case for a fog effect (note, fog effects are generally bad and usually aren’t seen in competitive play anyway, but green has more reason to need it than white).

November 23, 2025 7:51 p.m.

Said on Why Does White …...

#3

It doesn’t need the effect as it has sufficient other ways to achieve the same goal of stalling-out the game. The effect would just fall into a pit of redundancy.

November 23, 2025 7:03 p.m.

Wotc is under no requirement to make cycles like these balanced. They need to make cards with constructed archetypes in mind, as well as drafting potential, and giving a certain small percentage of cards viability in the non-rotating formats.

There’s soo many more factors at play for a set than whether one particular cycle balances-out (which, it never will across all formats anyway), i imagine trying to balance these is mot even a consideration for Wotc - they’ll be investing all their testing effort into trying to roughly balance the set archtypes, set power, and colours overall.

November 23, 2025 6:06 p.m.

Said on How Did WotC …...

#5

DemonDragonJ it’s not even a bend. And your question has already been answered numerous times by numerous people all above. I assume you’ve read and understood those replies? I’m not sure what else could be said to make this any clearer.

November 23, 2025 5:59 p.m.

Said on How Did WotC …...

#6

DemonDragonJ as has already been said numerous times, none of these cards even let red destroy an enchantment, unless their opponent is incredibly stupid or would otherwise die.

November 23, 2025 5:01 p.m.

Said on How Did WotC …...

#7

DemonDragonJ these cards aren’t violations of the colour pie though - as everyone else has been trying to repeatedly tell you. Red is allowed these kinds of effects within the realm of “punisher” cards.

^ whether you disagree with that statement or not, us also irrelevant. It’s the stance of the company that dictate the colour pie, and from the trend of this thread also almost-universally accepted as being ok by the player base.

November 16, 2025 9:16 p.m.

Said on How Did WotC …...

#8

DemonDragonJ not at all. Red Elemental Blast is doing effects that red shouldn’t be able to do, and the casting player has full control over being able to enact those effects.

Conversely Combustion Man and Enchanter's Bane only permit effects outside of reds colour pie in situations where the opponent refuses to pay the punisher (damage) effect. The casting player has no control over the effect of the card, and the only time the card performs an effect outside of the colours pie is when the opponent allows them to.

November 16, 2025 7:32 p.m.

You should have searched for 2 basic lands.

The first ability only sees one shrine at time of resolution, so you only get one land from that.

The second ability does trigger and get added to the stack, so you also get to get one land from that.

November 16, 2025 1:58 p.m.

Specialties

Modern - Modular, Modern - Rock, Modern - Mill

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