Not using the obvious?

Commander (EDH) forum

Posted on Aug. 8, 2021, 3:07 p.m. by DrukenReaps

So I've built Prosper, Tome-Bound as Prosper Through Theft and I've found myself avoiding a good number of cards that are in most of the decks according to the data we have. In some cases I'm avoiding cards that would otherwise be in all the Prosper decks. These temporary card advantage cards like Outpost Siege. While good cards do something that I really don't like doing. Exiling my own things. Even the commander does it along with a few other exceptions I did make.

I feel that too many of these effects will just lead me to leaving a bunch of my own cards in exile never to be seen again... So I prefer the more normal advantage from things like Endless Atlas and I'll just have 2 or 3 things that exile my own stuff but focus pretty hard on casting my opponents things from exile instead.

Do you have a deck where you designed, either by accident or on purpose, against the grain in some rather obvious aspect?

I generally only look at EDHREC to see what silly cards people are thinking work well with their commanders XP

I build pretty divergently, although that doesn't mean I don't use staples--I find it silly to avoid cards that are obviously good just because everyone knows how obviously good they are--but I do try and diversify the inner workings of a deck whenever possible.

August 8, 2021 3:36 p.m.

plainsrunner says... #3

Apparently a popular way to build Arixmethes, Slumbering Isle is sea monster tribal, but when I first saw it my first thought was voltron, hence arix on a budget. It consists of ramp to get him out on turn three when possible, a bunch of cheap cantrips to take off the slumber counters quickly, spells to make him unblockable and give double strike, and countermagic to protect him during the brief window between becoming a creature and wrecking your face.

August 8, 2021 4:36 p.m.

Necrosis24 says... #4

Can’t really say I’ve gone against the grain much, most of my decks do what you would expect. I did build a Yarok, the Desecrated ninja deck, not sure if that really counts tho seeing as ninjas are quite popular with yuriko (also have an energy counter version of the same deck minus ninjas).

Recently I have been interested in somewhat fringe/underwhelming commanders. Just built a Mannichi, the Fevered Dream deck but once again it does what you would expect in mono red.

August 9, 2021 3:33 a.m.

DrukenReaps says... #5

Necrosis24 I'd say ninjas in Yarok is very unique! They are only used in a handful of commanders but Yarok would not be a place I'd anticipate them being.

August 9, 2021 9:39 a.m.

golgarigirl says... #6

I don't use all the artifact ETB/LTB effects like Mayhem Devil in my Prosper deck. They feel too delicate, and like they'll draw too much aggro in a deck that doesn't play defense as well as most of my (creature-heavy) decks do. I actually prefer to think of him as a spellslinger deck...fly under the radar until I reach critical mass of resources, bust out a big turn, and win out of nowhere.

My Oloro deck is a Soul Sisters-style aggro deck...I think I play one counterspell? And that's an Ojutai's Command XD

August 9, 2021 2:09 p.m. Edited.

player61050 says... #7

i only have two commander decks atm. one is the lorehold precon which ive upgraded, and the other is a blue/white flying stuff deck. the azorius commander is grand arbiter. pretty much as soon as anyone see it, theyre like 'oh, stax, how fun', lol. definitely not a stax deck though. mainly just there to get out my fliers faster than normal while slowing down answers to them.

August 9, 2021 5:13 p.m.

NinjaBunny01 says... #8

I built Muldrotha, the Gravetide as a zombie tribal. Does that count?

August 9, 2021 10:45 p.m.

ZendikariWol says... #9

I upgraded the Vrondiss, Rage of Ancients precon to be "power 5 or greater" synergies. My first commander was Mayael the Anima so I'm loving this reimagining of my first deck.

August 11, 2021 7:09 a.m.

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