Commanders by Power Level [EDH Tier List]

Commander / EDH* thegigibeast

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chaosumbreon87 says... #1

for leovold, the reason we have no list is because we have 3 decks at about the same level of power but different routes the deck uses. I believe we had CEDH, lilbrudder's list (Oh, I'm Sorry....Did I break your concentration?) for doomsday, sonnet666's list(Leovold, Because Everybody Else Is Doing It) for doomsday and HD, and the CEDH list (???) credit to sonnet666 post at October 27, 2016 2:14 a.m. Do with this what you must

November 17, 2016 12:43 a.m.

NarejED says... #2

Oh, are we talking about Leovold Lists again?

If it's between the two you posted, Lilbrudder's list has my vote. It has some choices I definitely don't agree with (no Frantic Search, Time Spiral, High Tide, or Carpet of Flowers mainboard? Winter Orb in what should be a storm list?!?) but it's better than trying to jam DDay and HD in the same list, which have horrible anti-synergy.

November 17, 2016 4:11 a.m.

Lilbrudder says... #3

NarejED: I agree with your critique of my list. After having some time away from Leo, and some time to realize how easily some generals get around his hand lock (Ex. Zur & Yisan) I am starting to wholeheartedly believe that storm is what Leo needs as a backup win condition to doomsday especially since it makes wheels better without Leo. Later today I am adding the cards you mentioned, dropping a few dorks for extra land per turn cards and a couple more islands, and adding a storm finisher. Im thinking Aetherflux Reservoir would fit nicely. Not being as dependent on Leovold is absolutely necessary given how much of a hate magnet he is. How necessary is candelabra? It has not been a good card for me in the past but perhaps my prejudice is interfering with my ability to evaluate the card honestly. Also I'm thinking Notion Thief may be good as a backup Leo with upside

November 17, 2016 5:42 a.m.

RandomGenesis says... #4

Is there a reason for the use of aether flux resivour in storm lists over tendrils of agony? I may have missed this discussion earlier

November 17, 2016 9:53 p.m.

enpc says... #5

RandomGenesis: A storm count of 20 will net you 40 life loss with Tendrils of Agony. That kills one player. A storm count of 20 with Aetherflux Reservoir (assuming it sees the whole thing) will gain you 210 life, which kills up to 4 players.

November 17, 2016 10:38 p.m.

RandomGenesis says... #6

Makes sence, i always though tedrils was each opponent. Thanks!

November 17, 2016 10:45 p.m.

RivenEsq says... #7

Disclaimer: I have never played storm. However, isn't there an issue with having the mana to cast the reservoir up front as opposed to casting the Tendrils after your chain where you've likely generated the mana to cast it from rituals et al.?

Why not play both?

November 17, 2016 10:56 p.m.

Dunadain says... #8

RandomGenesis, enpc is correct in saying that Aetherflux Reservoir needs a lower storm count and he/she didn't mention it's synergy with ad nauseum but:
1. he/she failed to mention it's downside: aether flux will net you 210 life if you lay reservoir and THEN get a storm count of 20 but if you first get a storm count of 20 then lay it you gain 0 life (and then 22 next spell you cast)
2. it is WAY easier to afford AFTER chaining spells together then before.
3. if you already have a storm count of 20 the ball is already roling and hitting a storm count of 60 is quite likely Additionally, if you first chain spells together you have a higher likely hood of finding your finisher,
4. if you blow near the beginning you have a higher likely hood of fizzling, when casting tendrils you generally have more information about whether or not you can keep the chain going (and whether or not you need to
5. Tendrils combos with Yawgmoth's Will, (btw, how bad is Magus of the Will, WAY worse then good ol' will, but could it still be playable?)
Of course I pointed out only Tendrils' pros and Aetherflux's cons, while enpcdid the opposite hopefully between the two of us you should understand the pros and cons of each tendrills has more versatility along with being less of a gamble but Aetherflux trumps it is sheer power
(If you were wondering I prefer Tendrils of Agony and Exsanguinate together for theire synergy with Yawgmoth's Will
TL;DR: Aetherflux is far from easily superior to tendrills and which one is the better one is still being debated

November 17, 2016 11:13 p.m.

Dunadain says... #9

also would it be too much work to add tire 3 lists?
I'd be willing to help

November 17, 2016 11:16 p.m.

RandomGenesis says... #10

With the storm count in mind for tendrils, you could remand the tendrils on the stack allowing you to cast it at 10 and 12 making it pretty easy to do. also Unsubstantiate would work as swell. imo it just feels more reliable because it doesn't get hit by counters as easy or removal. but again i have little experience with the deck; it has just fascinated me recently.

November 17, 2016 11:22 p.m.

not sure about t3 lists but i think i have a pretty optimal version: atraxa. ill see if i can work some magic with azusa over the weekend or next week

November 18, 2016 12:21 a.m.

enpc says... #12

Dunadain, RandomGenesis: while yes, it is optimal to have Aetherflux Reservoir down at the very beginning, you can still easily play it as say the 5th or 6th card (once you have started to generate some mana) and still be gaining enough life to kill somebody with a total storm count of 10 or 11.

In all honesty, I prefer the idea of having access to both as they offer value when played at different times, not to mention that Tendrils helps fuel Reservoir.

November 18, 2016 1:12 a.m.

and im still in a corner eating glue waiting for someone to tell me why ishai and akiri aren't in the same tier.

November 18, 2016 9:14 a.m.

thegigibeast says... #14

let me look at this Hotcake_Gotsyrup ;)

November 18, 2016 9:50 a.m.

thegigibeast says... #15

Ishai is placed higher for some reasons:

1- He has evasion. Flying will let him connect easier with combat damage.

2- In a multiplayer pod (4 players), I could easily see him getting bigger faster than Akiri.

3- The colors he is in. On top of my head, I could see them both playing a voltron strategy, but I think Ishai would be better, having access to blue for more draw/counter protection than red for Akiri.

November 18, 2016 9:54 a.m.

seems ok to me, i just thought she would be too small starting off to be easily protected at turns 2-3, dying to more removal, but the only damage removal that is actually run is lightning bolt which shigs akiri as well.

November 18, 2016 10:39 a.m.

Mate you're out of your mind putting Zada in tier four...my Zada deck goldfishes turn 3-5 just about every game. It's incredibly consistent at beating the other decks in my meta: Roon of the Hidden Realm, Ezuri Claw of Progress, Meren of Clan Nel Toth, Sen Triplets, and Mizzix of the Izmagnus.

Here's my decklist:http://www.mtgsalvation.com/forums/the-game/commander-edh/multiplayer-commander-decklists/760494-zada-hedron-grinder-why-play-ancestral-recall-when

TLDR; Zada should be tier two/three. It's wickedly fast and can win out of nowhere, but is very commander reliant and lacks the protection mechanisms other commander-reliant decks (edric, narset) have.

November 18, 2016 2:47 p.m.

Lilbrudder says... #18

Wafflecopter2000: I think we have talked about this actually a while back and it got lost in the shuffle (we tend to get sidetracked easily). I think the general consensus was that Zada is too easily shut down for tier 2, but hes definitely tier 3 worthy.

November 18, 2016 3:14 p.m. Edited.

how would one go about building a maelstrom wanderer deck, do i loop eternal scourge to cast him for my entire lbrary, and combo with sop, or is there something more im missing

November 19, 2016 11:28 a.m.

Paepurr says... #20

Hey! I was just wondering as to why Teysa, Orzhov Scion is tier 3? Ive always thought that she was a tier 2.

November 20, 2016 1:12 a.m.

trorax says... #21

Paepurr Ill answer this since i played her for about 2 straight years of nothing but her...she isnt exactly the fastest...shes linear as much as you want to use other small synergies and combos to say otherwise...her answers, people can see coming from a mile away...teysa herself doesnt help the plan out that much unless you do things with Darkest Hour and at that point Darkest Hour is an easy target to remove. If you go the doomsday route, your stack in itself is very inconsistent. Shes very easily hated on, stacks destroys her with almost no rebuttal and most control shells will grind you to a hault. As a graveyard strategy she isnt as resilient as other commander from graveyard specific hate...((insert Karador, Meren, Mimeo, ext ext here)) I love her to death but tier 3 is where she belongs.

November 20, 2016 5:03 p.m.

meekrab124 says... #22

Would a 1v1 list change a significant amount? Would a commander like Skithiryx, the Blight Dragon move up, or would it essentially look the same, but the deck lists change a bit? Also what commander would work well for a competitive reanimator-ish deck? Are reanimator themes/sub-themes too slow to be considered competitive? Should it involve a stax strategy to get even close?

November 20, 2016 6:36 p.m.

enpc says... #23

meekrab124: when you say 1v1, are you talking about duel commander or just 1v1 commander? because duel commander has a completely different banlist and the rules are different.

For reanimator, Karador, Ghost Chieftain is solid. as for whether or not reanimator is competitive comes down to a few things, the first and foremost is your playgroup. Also, what is your definition of reanimator? because reanimator combo is very effective as a win condition.

November 20, 2016 6:51 p.m. Edited.

tw0handt0uch says... #24

In 1 v 1, spot removal is more powerful. Things like strip mine/crucible lock and academy ruins/mindslaver lock become more relevant. The value of targeted discard like duress goes up. Aggro becomes slightly more playable (but still low powered). Aetherflux resevoir plus oloro becomes relevant.

November 20, 2016 7:47 p.m.

I'm just going to bring up the mono green Selvala, Heart of the Wilds, she should be higher than tier 3 like tier 2 because of how fast she is to combo off right then draw then dig your lands out of your deck play your creatures swing with your dudes after casting Concordant Crossroads boom correct anyone else care to expand please.

November 22, 2016 11:43 a.m.

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