Combat Superiority

Commander / EDH* Veghelia

SCORE: 1 | 4 COMMENTS | 640 VIEWS | IN 1 FOLDER


Jan. 17, 2025

Out

In

Reasons for removal:

  • Disrupt Decorum doesn't do enough. It's replacement is a straight upgrade for this deck.
  • I first put in Path to Exile because I thought the lifegain from the alternative would be worse. Pretty sure it isn't after trying the deck a few times.
  • Nelly Borca is a decent card for the strategy, but it feels too complicated, and it also doesn't allow me to draw cards by myself.
  • The deck doesn't produce enough mana to want a large amount of Clue generation, and some cards like Wojek Investigator sometimes also just didn't produce any clues, which feels really bad.
  • Nadaar is cool and has been useful, but venturing into the dungeon isn't a good enough reason to keep him, and I don't have enough support to want to keep him as a 3/3 lord.
  • Victory Chimes just isn't useful enough. I don't use the mana all the time, and it being colorless makes it too narrow to keep it just in case it is useful.
  • Treasury Thrull is expensive to play, and I feel I need cheaper recursion.
  • Legion Loyalist is a funny guy, but he feels too niche. I need to fix some other issues the deck has (mostly, having haste) before I'd add him again.
  • Master of Ceremonies and Mathas, Fiend Seeker feel like they play too different of a game, not focused on combat but on something else.
  • Nahiri's Machinations feels like the wrong way to get protection.
  • Reasons for adding:

  • Swords to Plowshares should feel better than the alternative.
  • Like I mentioned, Taunt the Rampart is straight upgrade for this deck.
  • Chivalric Alliance gives me a way to turn useless cards into creatures and gives more draw.
  • Glimmer Lens is recurring draw that I can move to different creatures if the token dies. Very neat.
  • Sophina, Spearsage Deserter syngergizes better with the deck and makes 1 or 2 Clues by themselves. I think she'll be better than Nelly Borca, but we'll have to see if she overcoves the Clue problem.
  • The Immortal Sun is just more draw and more everything else the deck can use.
  • Aurelia and Karlach are here to add some extra combat phases, which allows me to trigger attack triggers an additional time.
  • Bounty Board taps for anything, and also allows me to politic. It does work in the similar way Mathas does, but this can also just be a mana rock, so it "doesn't take a slot".
  • Alesha and Back for Seconds are the cheaper forms of recursion that I want, and Alesha even syngergizes with the theme.
  • Reconstruct History allows me to get back everyting else the deck might need from the bin.
  • Gimli's Reckless Might grants haste, and maybe the fight could potentially be good. Will have to see if that's not a hinderance or useless.