Nadaar, Selfless Paladin

Combos Browse all Suggest



Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Nadaar, Selfless Paladin

Legendary Creature — Dragon Knight


Whenever this enters the battlefield or attacks, venture into the dungeon. (If you aren't venturing through a dungeon, choose one of the dungeon cards you own from outside the game, put it into the command zone and put a venture counter on the first room of that dungeon. All effects of that room trigger. When you venture into the dungeon while you have a dungeon in the command zone, advance to the next room downward of your choice and triggering all effects of that room. When you have resolved the effects of the last room of the dungeon, remove that dungeon from the game. You can only venture through one dungeon at a time.)

Other creatures you control get +1/+1 as long as you've completed a dungeon.

Phule451 on Dungeon Deck

4 months ago

Surprised you’re not running Radiant Solar, White Plume Adventurer, or Nadaar, Selfless Paladin to really make the dungeoneering theme work best. Also, Lae'zel's Acrobatics and Cloudshift can help the blink. And if you’ve got a bit of a budget for upgrades Displacer Kitten is an adorable and efficient way to flicker your stuff.

Oeselbroesel on Very Much Blink

5 months ago

I thought about an Abdel combo deck yesterday and came across this one. Love the budget nature of it and want to suggest some more cards that fit the description:

Inquisitor Exarch: Life gain or life drain? Why not both

Reality Acid:

A card I've dreaded since I have seen brago players use it. This will end the game, as all your opponents permanents will be gone. Riftwing Cloudskate, Spine of Ish Sah do the same trick. Tho the spine is mana intensive

Lavinia of the Tenth: she is an excellent control card that blocks your opponents mana rocks/dorks and many other things. You have plenty of blink cards in this deck, so you can surely do that every turn until you go infinite

Nadaar, Selfless Paladin/Radiant Solar/White Plume Adventurer: infinite dungeon ventures also wins the game

Crow-Umbra on Musashi's Mosh Pit [Primer]

9 months ago

Thank you for the suggestions Rolska, these are all pretty solid. Also, thank you for reading through my primer lol.

I should list Eldrazi Conscription in the upgrades section. Definitely very powerful, & Ulamog's Crusher isn't the worst of the bunch. A dude in my playgroup plays a couple of the Titans in his Kinnan, Bonder Prodigy deck, but he can get them out stupidly early.

Hoarding Ogre also seems like it has a lot of potential. Admittedly, I slept on the D20 & Dungeon Venturing mechanics until I started play-testing them with Isshin. I'm very excited for Delina, Wild Mage in particular.

I replaced Audacious Thief with Nadaar, Selfless Paladin earlier today. I like the potential value upside from the Dungeon Venturing, & his Anthem.

I currently run Conspiracy Theorist in my Alesha deck. Some times it feels good, sometimes it feels clunky. I've also considered Cheering Fanatic for some 2cmc "ramp"/value.

You're the second person to recommend the Kiki-Jiki fable to me lol. I need to update the maybe list. I like the Looting upside on it for sure.

As for Keldon Twilight and Total War, I like both suggestions, but have a trickier time play testing those effects in just solo testing. I'll definitely keep them in my back pocket as I start to play some games with this deck in the next month or so. I want to give Thorough Investigation a chance, but am eyeing that as a potential swap-out slot

Scytec on Seeing Red (but mostly white)

1 year ago

Honestly most of these just depend on the deck, Steadfast Paladin is weak in constructed, though it is very good in sealed, like the pre-release tomorrow. Nadaar, Selfless Paladin is good in a dungeon deck like caseys, but outside of that i think it is kind of a wasted slot because dungeons dont get you a lot of value unless you focus spamming them. Priest of Ancient Lore is good in any deck trying to utilize blink effects because you can utilize it's enter the battlefield effect multiple times a turn, but as a one shot usage there are much better cards than a creature that replaces itself with a card and gives you one life. The most versatile cards you have in this list are Alms Collector, Sanctifier en-Vec, Weathered Runestone, Ivory Mask, Paladin Class, and Doomskar. These can fit into most decks that find themselves running white, but even then you dont want them in every white deck. Many of the other cards are incredible in certain decks and absolutely useless in others, so it just strongly depends, you know?

Phule451 on Tiamat's Hoard

1 year ago

If you want the deck to be good, ditch the chromatic dragons from AFR. I’m all for flavor, but they are just gonna hold the deck back SO much. I was very disappointed when they came out just how universally unusable they all are. You’ve got dragons of each color in your maybe board that are far better. Think to yourself with each dragon, would I want to tutor this up with Tiamat? Belltoll Dragon and Hellkite Tyrant could serve you well here. Nadaar, Selfless Paladin would help with your DnD theme and be useful, especially as a low mana cost dragon. You could also use much more ramp here. Ramos, Dragon Engine could help you with that, and he’s a dragon.