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B/U Devoid Aggro

Standard UB (Dimir)

Anditeo


Sideboard


The point of this deck is to quickly beat the opponent with tricky, evasive aggro and a splash of removal/counterspells to control the board if need be.

1 Drops

Salvage Drone: Offers me a blue 1 drop with a way to mold my hand when it dies, and fuel Wasteland Strangler's removal

Reaver Drone: A nice 2/1 1 drop to start tacking on damage quick, and since all my creatures are devoid, I will likely be able to mitigate the drawback very quickly

2 Drops

Fathom Feeder: More fuel for process, and will always force the opponent to trade blockers or let through a point of damage. In addition, if I get flooded, it has value

Dimensional Infiltrator: 2/1 with flying is very helpful for damage, and the flash can allow me to play it at the end step of the opponent's turn, leaving open mana for a counterspell

Bearer of Silence: Great 2/1 flier, with value to potentially cause the opponent to sacrifice an important creature later on.

3 Drops

Wasteland Strangler: Bodied removal that synergizes perfectly with ingest. Perfect

War Horn: This gives my creatures a much needed extra punch, and with the evasion in my two drops, it can end a battle rather quick

Ruination Guide: Decent body, and offers a pump to all my creatures much like War Horn does.

Matter Reshaper: Another decent body that offers anything in my deck for free when it dies.

Noncreature Spells:

Negate: Integral to protecting the board, as cards like Flaying Tendrils puts us on our back foot very fast.

Shell Shrivel: I put this card in place of another counterspell because it can fuel some removal and is easier to get the mana for, but it's basically a catch-all. It can be easily replaced by something like Scatter to the Winds or Void Shatter

Sideboard:

Murderous Cut: Incredibly useful for killing a very threatening creature off. Side it in when you need to clear off a specific threat that will stop victory

Hangarback Walker: I threw these onto the sideboard, because they help us get through grindy games. I've been trying to put them into the mainboard, because once it pops, it offers a potentially potent wincon.

Horribly Awry: A great counterspell for graveyard hate. Keeps stuff like Deathmist Raptor out of the graveyard.

Visions of Brutality: Another way to deal with big threats. Against Control, this can derail their wincons pretty well.

Warping Wail: A great spell that I just cannot fit onto the mainboard. Great Jace hate, and can counter the dangerous sorcery spells that clear our board.

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