18 LAND RED B01

Standard* lewkeyhvcvlt

SCORE: 2 | 1 COMMENT | 186 VIEWS


Oct. 15, 2020

Kizmetto says... #1

+4 Runaway Steam-Kin this card gets big very quick, expecially in a monored build like this, helps put pressure on the board, and if its gonna be removed, sacrifice it for some more burn spells! Alternitavely you can channel that energy into...

+2 Banefire ! What a great source of burn, and mana sink for the previous card, it will help you close out games after turn 4-5 for you! Expecially with the 'cant be countered' bit. I'd drop... 2 Warlord's Fury. Were you playing it for the draw, if so maybe look into Rile?

-4 Electrostatic Field (put into sideboard for aggressive strategies and where you want to play slow, maybe consider Guttersnipe in side too and transform the deck into a guttersnipe deck.

Have you considered Fight with Fire for burning large creatures or fliers, Tormenting Voice for some deck filter and draw, pitch your jump-start cards to this!, Detection Tower a land that you might find useful since it looks like you want to be burning your opponent directly, or hexproof creatures or things like Shalai, Voice of Plenty , Verix Bladewing to close out a game and having a big ol dragon, and even better later game if you get that far. Finally Ghitu Chronicler for some recursion and is a wizard too!

If you get some time, i'd really really appreciate some feedback on my deck; Song of the Conclave (Tokens)

October 4, 2018 9:52 p.m.