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Posted on Oct. 9, 2018, 1:09 p.m. by TMBRLZ

Reading the Player Support of the MTG:A forums is quite literally painful.

So many people either:

  1. Don't understand how forums work
  2. Don't understand how tech support works
  3. Shouldn't have a computer
  4. All the above (my personal favorite)

/endshortrant

TMBRLZ says... #2

I also love seeing the people saying that normal magic interactions are a problem. Such as one fellow today who was complaining the game was broken because the Nicol Bolas, the Ravager  Flip he stole from his opp's graveyard with The Eldest Reborn returned to his opp's control when he activated it's ability.

October 9, 2018 1:11 p.m.

Icbrgr says... #3

Lol im sure I will be one of these people if I ever get arena... The raveger story is funny!

October 9, 2018 4:17 p.m.

Caerwyn says... #4

Honestly, I see the number of questions about game mechanics as a good thing--it means new players are being encouraged to try out Magic/old players who might have learned the rules incorrectly from their friends are getting corrected. Magic's rules are nuanced, and it's entirely fair for a new player to be confused by the distinction between "controller" and "owner".

I was surprised by the number of very helpful responses that were provided--I saw a number of "here's the rules, and, by the way, here's some cards you should look into."

Though, the number of threads I saw complaining about UWx control were a bit disconcerting. I played Arena pretty zealously in the early days of the closed beta, but quickly grew bored of people leaving the game once I played my second land and revealed what colours I was in.

October 9, 2018 4:29 p.m.

TMBRLZ says... #5

Yeah I just replied to the most recent "UWx too stronk" post and basically said - "Learn how to play against control. Kthxbye."

There's just a lot of highly negative people floating around the forums. It really irks me. Like you're in a free Open Beta. You're literally there to break the game. Don't cry when it breaks.

October 9, 2018 4:32 p.m.

dbpunk says... #6

cdkime I feel like thats just a common thread in newer players though. A lot of new players don't like how white and blue play or like how they affect the game in terms of colors.

Or it could be because Teferi, Hero of Dominaria is in those colors

October 9, 2018 4:34 p.m.

FSims81 says... #7

Hey, there. Let's pretend I'm someone who totally understands why the Ravager story is funny, but just in case there are people reading who don't; why would the Bolas revert to its owner upon ability activation?

What am I missing?

October 9, 2018 4:36 p.m.

Caerwyn says... #8

FSims81

You are missing nothing--you're a person who totally understands why others find the Ravager story amusing.

But, for the sake of those who don't know:

Owner and Controller are two different words in MTG. The owner of a card is the one who actually owns the card. Ownership of a card pretty much never changes--there are some old cards, like Bronze Tablet, which change the ownership of a card, but these are not permissible in any format (and many of them run afoul of local gambling laws, so might just be illegal depending on your jurisdiction).

A controller of a spell or permanent is the person who has possession of it in-game.

So, for example, if I use Animate Dead on your Nicol Bolas, the Ravenger (I'm too lazy to look at what the reanimation spells in Standard are right now, so I'm using an older card with similar effect).

Animate Dead causes Nicol Bolas, the Ravenger to enter the battlefield under my control. I do not own Nicol Bolas, the Ravenger--the person who physically owns the card does; however, I still control it.

Nicol Bolas, the Ravenger's ability reads "Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control." Emphasis added.

So, while I might control Nicol Bolas, the Ravenger and thus am the one who can activate his ability, his exile effect clearly states it returns under his owner's control, not his controller's control.

October 9, 2018 5:12 p.m.

FSims81 says... #9

I just didn't want to leave anyone out cdkime. Super amazing, thorough explanation though.

October 9, 2018 6:40 p.m.

sylvannos says... #10

I think my favorite thing I've read so far is multiple people complaining the mana system isn't fair.

Not as in "there's not enough dual lands in the format and we need better utility lands."

But "Wizards should remove lands from the game and just give you a set amount of mana each turn."

October 13, 2018 7:20 a.m.

TMBRLZ says... #11

Yeah there's a lot of people in there who don't understand Magic and are coming from other digital CCGs (as there should be). But they don't understand how deeply ingrained Magic is.

I saw a post yesterday with somebody complaining about cards that needed to be fixed (like they do in Hearth or Legends). One of them was (of course) Teferi.

I had to explain that's not the way it worked and had him look up Rampaging Ferocidon.

October 13, 2018 11:56 a.m. Edited.

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