Bronze Tablet

Legality

Format Legality
Tiny Leaders Legal
Magic Duels Legal
Vanguard Legal
Leviathan Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal

Printings View all

Set Rarity
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Antiquities (ATQ) Rare

Combos Browse all

Related Questions

Bronze Tablet

Artifact

Remove Bronze Tablet from your deck before playing if you're not playing for ante.

Bronze Tablet enters the battlefield tapped.

(4), Tap: Remove Bronze Tablet and target nontoken permanent an opponent owns from the game. That player may pay 10 life. If he or she does, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other removed card.

Price & Acquistion Set Price Alerts

4ED

ATQ

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Want (2) Facecheck , theelk801

Bronze Tablet Discussion

eatmygender on Larcenic Mercury

1 week ago

The Silver-Bordered cards and Bronze Tablet are largely cards I'm including for the fun factor. I like having Un-set cards sideboarded in case the game isn't necessarily too serious, and a bit of spice would make it more interesting. Bronze Tablet is not something I would use with anyone who isn't fine with the whole ante shenanigan. It was in my collection, and fit okay enough, so why not? As you might have noticed, I reworked the deck because I found that the prices were getting out of hand. Mnemonic Betrayal looks amazing, but considering it's a mythic in the most recent set in Standard, I'd like to wait for the mass box openings 'till I pick one up for a better price, or I'll trade my Deathrite for it and Praetor's Grasp. Bloodchief Ascension looks fun, might trade my Mission Briefing for it. I hold Magistrate's Scepter close to my heart because I have the promo version (one of the only two promos I own), and the threatening nature of it means I can divert attention away from my hand and towards the artifact. If I can find justification I'll cut it though. Spellbook is also a cut. Mastermind's Acquisition as well. Glasses of Urza (which I legit thought was an un-set card at first lmao) is useful utility early on but loses purpose after. I'll cut it. I appreciate the help lots!! Do you have any help for creatures? I'm only at 16 and it's kinda growing on me.

Daedalus19876 on Larcenic Mercury

1 week ago

Okay, so I finally had some time to come by and take a closer look! First, I suspect you know this, but Crow Storm, Five-Finger Discount, and are silver-bordered and thus not legal in commander. Many playgroups will allow them, though, which is fine if yours lets you. With that being said, Bronze Tablet is beyond banned: it permanently exchanges ownership of a card, an effect that is never ever allowed under any circumstances in modern Magic. I know it's in the sideboard, but it's not even worth having there.

Second, this deck looks a lot better than the first time I stopped by here! It has a tighter focus and more focus on a specific goal: steal if you can, mill if you can't. You're still on a budget, so I'll do my best to keep that in mind. I don't know if you're opposed to infinite combos, but Bloodchief Ascension is great here: just a great card anyway with mill, but doubly awesome when it goes infinite to kill opponents with Mindcrank. Mnemonic Betrayal might be exactly up your alley, as might Lazav, Dimir Mastermind and/or Lazav, the Multifarious. You also could use some more decent draw effects, like Rain of Notions, Read the Bones, etc.

Beyond that, Mastermind's Acquisition doesn't function in EDH unless your playgroup is playing with unusual rules (the second mode just doesn't do anything). My first cuts would be Energy Chamber, Feroz's Ban, Glasses of Urza, Magistrate's Scepter, Spellbook, Mastermind's Acquisition, and Peek. I hope that helps!

cdkime on Arena Forums

1 week ago

FSims81

You are missing nothing--you're a person who totally understands why others find the Ravager story amusing.

But, for the sake of those who don't know:

Owner and Controller are two different words in MTG. The owner of a card is the one who actually owns the card. Ownership of a card pretty much never changes--there are some old cards, like Bronze Tablet, which change the ownership of a card, but these are not permissible in any format (and many of them run afoul of local gambling laws, so might just be illegal depending on your jurisdiction).

A controller of a spell or permanent is the person who has possession of it in-game.

So, for example, if I use Animate Dead on your Nicol Bolas, the Ravenger (I'm too lazy to look at what the reanimation spells in Standard are right now, so I'm using an older card with similar effect).

Animate Dead causes Nicol Bolas, the Ravenger to enter the battlefield under my control. I do not own Nicol Bolas, the Ravenger--the person who physically owns the card does; however, I still control it.

Nicol Bolas, the Ravenger's ability reads "Exile Nicol Bolas, the Ravager, then return him to the battlefield transformed under his owner's control." Emphasis added.

So, while I might control Nicol Bolas, the Ravenger and thus am the one who can activate his ability, his exile effect clearly states it returns under his owner's control, not his controller's control.

Panzerforge on Unhinged Booster Tutor

1 year ago

Only if you're playing for ante.
The oracle text for Bronze Tablet includes "Remove Bronze Tablet from your deck before playing if you're not playing for ante."

"407.1. Earlier versions of the Magic rules included an ante rule as a way of playing for keeps. Playing Magic games for ante is now considered an optional variation on the game, and it's allowed only where it's not forbidden by law or by other rules. Playing for ante is strictly forbidden under the Magic: The Gathering Tournament Rules."

chosenone124 on Unhinged Booster Tutor

1 year ago

If I were to cast Booster Tutor and crack a pack of Antiquities, could I retrieve and use Bronze Tablet, to take my opponent's cards?

Fleetwood-Mat on Wall of Text Commander

2 years ago

oh you want like Cyclopean Tomb, Bronze Tablet and Chains of Mephistopheles and old cards like that.

ErebusX on Gatewatch format

2 years ago

1.) In this casual, multiplayer format, you start with a life total of 30 (rather than the usual 20) and choose a Planeswalker (or legendary creature that transforms into a planeswalker) to serve as your General. You then choose cards to match your Generals color identity to build your deck. A card's color identity is any mana symbol appearing on that card.

2.) The Gatewatch deck contains 65 cards: 1 General and 64 others. Your deck may contain only one of any individual card, with the exception of basic lands.

3.) The General enters play in the general zone. You may cast your General from the general zone for its normal costs, plus an additional one mana for each previous time it's been cast from the general zone this game. If your General is ever headed to the graveyard or exiled, you may return it to its general zone instead.

4.) All cards, including your General, must have a Converted Mana Cost (CMC) of 6 or less. In the case of cards with X in their mana cost, X = 0 for the purpose of calculating CMC for construction purposes.

5.) In addition to the normal Magic win conditions, you can win in this format by raising your General's Loyalty to 30 or higher. If recast from the general zone, your General's loyalty always resets to its base value.


Banned List:

Advantageous Proclamation, Amulet of Quoz, Ancestral Recall, Backup Plan, Balance, Black Lotus, Brago's Favor, Bronze Tablet, Channel, Chaos Orb, Contract from Below, Darkpact, Demonic Attorney, Double Stroke, Doubling Season, Erayo, Soratami Ascendant, Falling Star, Fastbond, Gideon, Champion of Justice, Gifts Ungiven, Immediate Action, Imprisoned in the Moon. Iterative Analysis, Jace, the Mind Sculptor, Jeweled Bird, Library of Alexandria, Limited Resources, Mox Emerald, Mox Jet, Mox Pearl, Mox Ruby, Mox Sapphire, Muzzio's Preparations, Painter's Servant, Panoptic Mirror, Pithing Needle, Power Play, Primeval Titan, Prophet of Kruphix, Rebirth, Recurring Nightmare, Rofellos, Llanowar Emissary, Secret Summoning, Secrets of Paradise, Sentinel Dispatch, Serra Ascendant, Shahrazad, Song of the Dryads, Tempest Efreet, Thief of Blood, Time Vault, Time Walk, Timmerian Fiends, Tinker, Tolarian Academy, Trade Secrets, Unexpected Potential, Upheaval, Vampire Hexmage, Worldknit, and Yawgmoth's Bargain