A gate minigame for up to 4 players. The idea is to get all ten guildgates before everyone else. Maze's End starts in the discard pile. Shuffle all remaining cards together and deal each player 5 cards. Play goes one card at a time per turn clockwise. Turns consist of drawing a card, then placing a card face up into play, face down into play, or face down in the discard pile. Facedown cards in play are declared as any of the guildgates, face down discarded cards aren't declared or challengeable. After a play is made for the turn, any player may challenge a face down card in play. If a facedown card is challenged and is not the Gate declared, the owner shuffles the discard pile into the deck and gives the challenging player a random card unless the gate is a Maze's End or Gateway Plaza . If the gate declared is revealed, the challenger must discard a card. Players can't challenge with no cards in hand.

Types:

Maze's End If drawn from deck, may be used to trade for any gate in discard pile. If placed face down and challenged, the owner picks any one of the challenger's cards.

Gateway Plaza (×4) When played face up it can be any gate, but can't be the tenth different gate played in a game by a single player. If placed face down and challenged, the owner picks a card at random from the challenger.

Guldgates (×4 each). Any player who owns 10 different guildgates in play wins the game.

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Revision 1 See all

(4 years ago)

Date added 5 years
Last updated 4 years
Legality

This deck is not Unknown legal.

Rarity (main - side)

1 - 0 Mythic Rares

44 - 0 Commons

Cards 45
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