Demonic Embrace

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Demonic Embrace

Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast this from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

psionictemplar on Mono black infect

1 month ago

Ok, I am back (obviously). Focusing on your main plan of infect I think it would be best to decide if you want to use several infect creatures or just a few to deal your damage. Going bigger allows you to run fewer creatures (that are bigger ex: Skithiryx, the Blight Dragon) and more board control but comes at the cost of having to protect your creatures more. Going small with several creatures gives you more likelyhood of getting that infect damage in but then you dont have much impact on the overall board and your creatures are easier to deal with. Personally I like the go bigger route but obviously go with what suits you best.

If you go the small creature route then I would suggest moving Thoughtseize to the main and cutting any 2 costing discard spells since you will want to be playing your infect creatures from then on. Your general plan would look like turn 1 discard, turn 2 play infect creature, turn 3 another of each maybe. If this is the route you want to take a card suggestion is Demonic Embrace as a recurring way to deal larger amounts of infect. Demonic Embrace + Phyrexian Crusader can mean a 2 turn win. Another card along the same vein is Nightmare Lash but I wouldn't play more than 1 or 2 copies if you did.

If you wanted to go the big route you could follow the same idea just push winning back a few more turns while you prepare the win. This might mean playing discard and then a board wipe like Damnation until you are ready. This could also open up the land destruction idea for the early turns since you won't be looking to cast a bunch of creatures. Like I said earlier, choose the one that suits you better.

If you want more feedback later, let me know.

griffstick on Favorite EDH Cards

1 year ago

I do alot of magic online and I have been really liking Demonic Embrace

SufferFromEDHD on

2 years ago

Unnatural Hunger very unique wording.

Nettlevine Blight powerful but a -1 to her trigger.

Demonic Embrace reusable

BioProfDude on eternal enchantments

2 years ago

Demonic Embrace is a really fun enchantment, but making the might be tough in your deck.

Cool deck! +1 from me!

NonetheWeisser on Monoblack Infect [Competitive]

2 years ago

Have you though about Demonic Embrace for evasion and an insane boost/utility?

henrypan321 on Hogaak's Legion

3 years ago

killer_eye: Haha, I logged in to specifically add those cards to my list!

Circle of the Land Druid 100%, Glowspore Shaman is annoying sometimes if I open with it and don't have the colors. The 4 mill from the druid is very good, even if it forces you to take back a land when it dies.

Cultist of the Absolute is very nice too, dirt cheap mana cost (my favorite) and a very minor drawback. Going in for sure. I like Demonic Embrace since it can be cast from the graveyard - makes it harder to get rid of, but also great value when milled or discarded. Of course, everything is up for consideration; I'll have to experiment to see what I would take out.

killer_eye on Hogaak's Legion

3 years ago

Check this card from CLB:
Circle of the Land Druid - 2 mana for 4 mill can easily replace Glowspore Shaman (2 mana for 3 mill) and easier color requirement.

Cultist of the Absolute - An aura like effect that doesn't need to get attached. Hogaak often dies for value, not needing to attach makes it effective vs other aura card. Can replace Demonic Embrace.

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