Unnatural Hunger

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Rare

Combos Browse all

Unnatural Hunger

Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage to that player equal to that creature's power unless he or she sacrifices another creature.

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Unnatural Hunger Discussion

carpecanum on Xan V2

1 week ago

Blessing of Leeches could be another "protect Xan spell

Undying Evil can protect her, buff her and give you the option to change target players when she re-enters the battlefield

Unnatural Hunger is just funny

carpecanum on Why can't we be friends

1 month ago

Portal Mage, Bedlam, Vow of Flight would fit here.

Unnatural Hunger is pretty much a cheaper version of Cruel Reality. In commander games its not unusual to have a BIG creature you can cast it on.

t3hdarkness on My Xantcha-nizzle Dizzle Rakdos Izzle

2 months ago

I personally don't like too many one an done effects. Rakdos colors have a lot of trouble with recursion of enchantments and non permanents without warping the deck to support them so I have a few cuts to suggest.

Piranha Marsh hurts you with that tapped land than it will your opponent's one life.

Sands of Time is cute, but since mana burn isn't part of the game any more it might no do very much. Its still probably fine if you only want to hit creatures.

Sudden Impact Is probably not good enough unless your meta is full of guys that draw their whole deck and combo off. Most of those decks win at instant speed anyway so it still doesn't really help. Supernatural Stamina and Undying Evil are equally small without some recursion effect. In a pinch you can add Charmbreaker Devils, Isochron Scepter, or Toshiro Umezawa. If you want to choose who lives and who dies while politiking on a bigger level try Cauldron of Souls.

Some of your enchantments don't do much either Bestial Fury doesn't stop the creature from hitting you while Errantry and Unnatural Hunger pretty much guarantees whatever creature you enchant will only hit you.

Blasphemous Act will usually be more damage for less mana than Chain Reaction. Only because you're running Xantcha, you can probably replace any of your card draw spells with mana acceleration.

There is one more problem I noticed, but it might just be a matter of deckbuilding philosophy. What's your win-con? How do you foresee this deck finishing the game?

sleeper_agent007 on Toxic Love [Pharika Budget Enchantress]

3 months ago

Looks good, man. I have been working on my own version of Pharika Enchantress. Here are some ideas:

Color fixing / Ramp

  • Abundant Growth fixes mana and draws 2 with an enchantress in play.
  • Fertile Ground, Overgrowth are classic aura ramp.
  • Elemental Resonance in any deck that plays a green God from Theros.
  • Draw

  • Mourning, Whipsilk are draw engines in your deck.
  • Bequeathal two cards for 1 mana.
  • Casting of Bones fits the theme and let's you dig deep.
  • Phyrexian Arena, Dark Tutelage, Underworld Connections, Greed provide steady card draw throughout the game.
  • Fruit of the First Tree as a flavorful alternative to Harmony?
  • Creatures

  • Curse of Disturbance free armies are good.
  • Druid's Call on Pharika would also be good.
  • Verdant Embrace can be even better.
  • Genju of the Fens is a mana sink that dodges sorcery speed mass removal that could also help you close out the late game.
  • Power boost

  • Exoskeletal Armor, Nighthowler, Herald of Torment, Eternal Thirst give you a significantly better chance at winning with commander damage.
  • Removal

  • Gift of the Deity is a one sided wrath every turn if Pharika is online.
  • Lingering Death gets rid of Avacyn, Eldrazi, and other annoying indestructible things.
  • Nyx Infusion is a flavor win.
  • Traveling Plague moves fast in a multiplayer game.
  • Toolbox

  • Shade's Form is one of those hidden gem cards. Mana sink or Mind Control. Not bad for three mana.
  • Spreading Algae can act as TechEdge on crack. I mean, I see Urborg in like 90% of my games. Algae will do some work.
  • Unnatural Hunger not great against token armies but can be solid against other decks.