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Legality
Format | Legality |
1v1 Commander | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Tiny Leaders | Legal |
Vintage | Legal |
Chainflail Centipede
Artifact Creature — Equipment Insect
Whenever this or equipped creature attacks, it gets +2/+0 until end of turn.
Reconfigure (: Attach this to target creature you control, or unattach this from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)






multimedia on
Umezawa of the Swamp
3 years ago
Hey, well done so far for a first deck that's less than $50. Nice pulls from your box of Nashi, Satoru, Junji, and Chip.
You don't have lands? My advice before you go any further is to fill in enough deck spots for 35 lands. They can be 15 Swamp, 15 Island, Command Tower, Path of Ancestry, Secluded Courtyard, Unclaimed Territory, Sunken Hollow. The 30 basic lands can just be place holders until you can add more Dimir dual lands. The idea here is to fill the required deck spots you need for lands that way you can see how many deck spots you have left to add other cards or how many cards you have to cut to add lands.
You might have pulled a Secluded Courtyard and Dismal Backwater from your box since it's an uncommon and a common. If you did add them. Tower, Ancestry, Territory and Hollow are not in the NEO set, but are budget lands that can make more than one color. Tower is a staple land in Commander that all your mulicolored decks can use.
To add 35 lands you will have to cut 14 cards since currently you have 79 cards and you need 99 cards + Satoru to make 100 cards. Some cuts to consider are little creatures who are not Ninjas and don't have any ability that helps them to attack such as flying or unblockable. Enormous Energy Blade is the worse card here, the turn you equip it to a creature you control that creature can't attack with the +4/0 pump because it becomes tapped, easy cut. Some other cards to consider cutting:
- Leech Gauntlet
- Short Circuit
- Dockside Chef
- Iron Apprentice
- Automated Artificer
- Papercraft Decoy
- Virus Beetle
- Chainflail Centipede
- Guardians of Oboro
- Kami of Terrible Secrets
- Saiba Trespassers
- Dokuchi Shadow-Walker
- Undercity Scrounger
After you add lands I offer more help if you're interested. Good luck with your deck.
Crow_Umbra on
Musashi's Mosh Pit [Primer]
3 years ago
Hey Macaronigrill5150, thank you for the suggestions! I'm glad you've found this deck primer to be helpful.
I like your suggestions and think they could be fun in Isshin builds, but don't think they all quite fit my personal preferences for inclusion. I thin Cavalcade and Restoration of Eiganjo have potential. Since you are newer to MtG, I'll walk you through my thoughts on each suggestion a bit:
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Haazda Marshal - I got excited when I saw a 1 Drop that can create tokens on attack. It lacks the Battalion keyword like Frontline Medic, but triggers in a very similar fashion. While Haazda Marshal has the potential to create a couple tokens per combat with Isshin, it has the hoop to jump through of needing to attack with at least two other creatures to make a token(s) in the first place. I don't think Haazda Marshal is bad, but I personally don't like the extra hoop to jump through. I like my effects to be as immediate as possible, or needing minimal setup to pop.
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Chainflail Centipede - I think this would work a bit better in an Isshin build that is more equipment/Voltron focused. A +4/+0 buff with Isshin on board is nothing to scoff at, but I think that token strategies function better with anthems that affect the entire board vs 1 creature.
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Cavalcade of Calamity - This is a cool one, and one I've considered for my deck given all the creature tokens it can produce. I think I opted to not include it (yet), and instead included Impact Tremors. I've seen Impact Tremors pull plenty of weight in my playgroup, and have both beat my friends with it and died to its effect. In a similar line of thought for excluding Chainflail Centipede, I chose to exclude (for now) Calvalcade because not many creatures in the 99 have power 1 or less, and about 5-6 produce tokens. Impact Tremors is a bit more low-risk than Calvalcade, because the damage hits the whole table just for the creature entering the battlefield. In the right decks Impact Tremors is an infinite combo piece. I like the potential for Calvalcade, but I opted for Impact Tremors due to seeing the potential its capable of firsthand.
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The Restoration of Eiganjo Flip - I honestly kind of forgot about this card during spoiler season. When it comes to Saga effects, I try to think of the timing, and how does that timing feel in best or worst case scenarios based on ramp. Most ideally, this gets played on turn 2 (Turn 1 Plains + Sol Ring) and ramps a bit, Isshin turn 3, then this transforms on turn 4 to swing away with Isshin. I think if this gets played on Turn 4, it would still be okay since it gives some mid game gas with upside to maybe recur a small creature, enchantment, or mana rock that was destroyed earlier. I do like that the flipside can make tokens when it blocks as well. I'll definitely keep tabs on this one!
Macaronigrill5150 on
Musashi's Mosh Pit [Primer]
3 years ago
I'm working on a similar deck, same commander and some similar cards, I took some inspiration from you.
And I thought I would share some things I found, first is Haazda Marshal to help create more tokens.
Chainflail Centipede is really simple, it is just something to buff your attacking creature.
Cavalcade of Calamity I think this is a really nice addition, because of all the tokens you will be creating. for every 1/1 token that attacks, it will deal damage to the player or planeswalker, and of course with Isshin, Two Heavens as One it will double it
And finally The Restoration of Eiganjo Flip this is another token creating creature.
Hope some of these suggestions are useful. I am rather new to magic the gathering deck building and wish to improve by giving and receiving suggestions and tips.