3 Knowledge Pools

Asked by GorehoundABB 8 years ago

If I have 3 Knowledge Pools out on the battlefield at the same time with the imprinted cards under it are listed below.

Knowledge Pool 1 - Island , Detention Sphere , Mana Leak

Knowledge Pool 2 - Temple Garden, Remand , Supreme Verdict

Knowledge Pool 3 - Path to Exile, Forest, Condescend

If I were to cast a spell, and I wanted either Supreme Verdict or Detention Sphere as the spell I wanted to resolve, would the other Knowledge Pools in play prevent me from that spell as it would trigger a loop between Knowledge Pools?

Raging_Squiggle says... Accepted answer #1

Note the first sentence in the second paragraph of Knowledge Pool:

"Whenever... Cast a spell from his or her Hand"

Only the initial spell you cast from your hand will trigger all 3 Pools. Since you control the source of the triggers you decide which one resolves first so you'll get whatever other spell you want. Note that the spell you cast from your hand will go into that Pool specifically, not the other 2

When that first Pool ability resolves, the rest of them do nothing because the original spell has already been exiled.

When you cast the spell out of the Pool, it will resolve as normal because it wasn't cast from the hand.

March 27, 2016 3:25 p.m.

On a side note, I'm a little curious as to how the Pool's only have 3 cards each in them. In order for this to happen, you would have to be the only player in the game or everyone else would have to not have a library.

Is this a hypothetical situation or a real life scenario?

March 27, 2016 3:28 p.m.

GorehoundABB says... #3

Its a hypothetical situation. I am planning on making a deck with the Curse of Exhaustion + Knowledge Pool lock. It might be relevant as if I need to find an answer or wrath of sorts and the 1st Pool hits another pool.

its extremely fringe but it help to clear up the corner cases.

March 27, 2016 3:35 p.m.

Teferi, Mage of Zhalfir with Knowledge Pool is a much better lock. Harder to get rid of, and if you flash in Teferi at the end of your opponent's turn, you're guaranteed to resolve the Pool on your turn because no one can respond.

March 27, 2016 3:46 p.m.

GorehoundABB says... #5

This is true. The only downside I can see from this is an increase to the decks cost both financially and in CMC.

The original plan was to run 4 Curses but with Teferi I can see myself running 2 of each to ensure the lock.

March 27, 2016 4:21 p.m.

This discussion has been closed