Card creation challenge

Custom Cards forum

Posted on Aug. 28, 2015, 4:15 p.m. by TheNextRedDude

Ok, heres how this works. You create a card to the specifications of the person above you, then list your own card idea for the next person. I'll start.

Variety XX

Sorcery

If X is 2 or lower, draw X cards. If X is 3, put X +1/+1 counters on X target creatures. If X is 4, return X target creatures from your graveyard to the battlefield. If X is 5 or more, Variety deals x damage to target creature or player. If X is 10 or more, you win the game.

Create a life gaining multicolored Turtle with power twice it's toughness or vice versa.

moo1234 says... #1

New Disorder

Legendary Enchantment

New Disorder enters the battlefield tapped

When New Disorder enters the battlefield Exile all creatures with a void counter on them.

When New disorder leaves the battlefield for each creature in exile with a void counter return that creature to the battlefield under a random players control

Sacrifice New disorder: You gain 1 life

'And in the end Chaos will once again reign supreme'


make a card for an unset. or based on the city you live in (if you live in a city)

January 4, 2026 11:06 a.m.

Ass Combat Coach

Creature - Donkey Warrior

Creatures deal combat damage equal to their toughness.

Lethal damage dealt to creatures is determined by their power rather than their toughness.

5/5


Create a legendary vehicle you'd run as a commander.

January 4, 2026 11:24 p.m.

markbeloit says... #3

Inferno Engine

Legendary Artifact - Vehicle

Tap an untapped artifact you control: Inferno Engine deals 1 damage to any target. Activate this ability only if Inferno Engine is a creature.

Crew 5

4/6


Repeat

January 5, 2026 8:51 p.m.

legendofa says... #4

Trying to think of something unique. There's been legendary sailing ships, longships, cars, chariots, siege weapons, airships, thopters, and mechs, plus all the Transformers. Let's go back to Arabian Nights. And something I'd want to use as a commander.

Carpet of Suleiman

Legendary Artifact - Vehicle

Flying, hexproof

Whenever a creature crews Carpet of Suleiman, put a hexproof counter on that creature.

Legendary creatures may crew Carpet of Suleiman as though their power were 2 higher.

Crew 3

5/5


Create a card to play by candlelight on a dark and stormy night.

January 6, 2026 4:15 a.m.

Tapping at the Door

Sorcery

Manifest dread, then manifest dread again for every card named "Tapping at the Door" in your graveyard.

Exile this card from your graveyard: turn target face-down creature face up.

"Tis the wind and nothing more."


This was a fun challenge. Do it again!

January 6, 2026 5:55 p.m.

burferking says... #6

Destroy your research before the constable finds you

Enchantment

This card enters with 3 pages counters. Whenever you take combat damage, you may remove a page counter from this enchantment and exile the two top cards of your library to prevent that damage. When this enchantment has no pages counter on it, sacrifice it and suspect a creature an opponent controls.


Create a card that makes you feel by the pool in the summer of 1999.

January 6, 2026 11 p.m.

burferking says... #7

Burning your forbidden knowledge saves you for a while, but turning suspicions away from you can make the new suspect take it out on you!

January 6, 2026 11:05 p.m.

moo1234 says... #8

pre natal stupour

Sorcery

tap up to two target creatures they don't untap during their controllers untap step.

"I know what my parents where doing in 1999"


I unfortunately do not remember 1999 which is a shame cos 90s and 2000s music is fantastic

Repeat if you actually remember 1999. if not... do some other year

January 7, 2026 4:49 p.m.

TypicalTimmy says... #9

Rice Pool

Legendary Land

Humans you control have islandwalk.

: Add


When I was a kid, we would spend entire summer vacations at Rice Pool in Wheaton, IL.

Wild, since I understand not everyone is as old as me lol

January 8, 2026 8:06 a.m.

zandl says... #10

Salt in the Wound

Enchantment

Flash

Whenever one or more creatures an opponent controls dies, you draw a card and lose 1 life.

Morbid - At the beginning of each end step, if a creature died this turn, destroy target creature an opponent controls.


Contributing my one or two cards per year. :)

Wild.

January 8, 2026 12:01 p.m.

Dolmen Gate Sanctifier

Creature - Giant Shaman

Vigilance, Lifelink

Prevent all combat damage that would be dealt to attacking or blocking creatures you control.

: Untap target creature and remove it from combat.

4/4


Create a giant.

January 8, 2026 1:04 p.m.

zandl says... #12

Hefty Hoofherder

Creature - Giant Shaman

Haste, trample

When ~ enters, creatures you control get +X/+X and gain trample until end of turn, where X is the number of beasts you control.

5/5


Something that mills.

January 8, 2026 4:29 p.m.

legendofa says... #13

Fear of Disorientation

Enchantment Creature - Nightmare

At the beginning of each player's upkeep, choose a nontoken permanent that player controls at random. That permanent phases out.

At the beginning of each player's end step, that player discards their hand, mills that many cards, then draws that many cards.

3/3


Create a disease-omancer.

January 8, 2026 4:51 p.m. Edited.

zandl says... #14

Conflicted Plaguemancer

Creature - Human Warlock

Vigilance

, : Put a -1/-1 counter on target creature.

, : Remove all -1/-1 counters from target creature. You draw a card and gain 1 life for each counter removed this way.

2/4


Simic card that isn't just ramping or drawing cards.

January 8, 2026 6:37 p.m.

Turn to Beans

Instant

Exile target creature or artifact. Its controller creates X food tokens, where X is its mana value.


Rakdos draw spell.

January 9, 2026 1:48 a.m.

berryjon says... #16

Channel the Impossible
Sorcery
Exile two non-token creatures you control. Add any mix of and equal to the mana value of one creature. Draw cards equal to the mana value of the other creature. Lose life equal to the total mana value of creatures exiled this way.


Go big and then go home!

My challenge is to create a Boros Legendary that doesn't care about Equipment.

January 9, 2026 7:47 a.m.

TypicalTimmy says... #17

Austrada, Gilded Fire

Legendary Creature - Dragon Angel

Flying, vigilance, haste

Whenever Austrada attacks, attacking creatures you control have menace.

Whenever Austrada blocks, blocking creatures you control have lifelink.

After Aurelia was destroyed, The Boros Legion fractured in half. Many stayed committed to her fierce loyalty. Many departed from her rigid regimen. But none dared to pick up her mantle, until one was worthy of both.

5/7


Take your favorite Ravnica guild leader, kill them, and make their replacement.

You can make another Boros one, if you'd like. :)

January 9, 2026 9:24 a.m. Edited.

zandl says... #18

Grand Arbiter Augustin V

Legendary Creature - Human Advisor

During turns other than yours, spells you cast cost less to cast.

During your turn, spells your opponents cast cost more to cast.

1/3


Repeat

January 9, 2026 11:10 a.m.

legendofa says... #19

The Silver-Masked Ghost

Legendary Creature - Spirit

Ward

Vigilance

The Silver-Masked Ghost can't be blocked.

Whenever The Silver-Masked Ghost attacks or blocks, choose target opponent who had two or more cards put into their graveyard from anywhere this turn. That player loses 3 life and you draw a card.

: Target creature can't be blocked this turn.

0/4

Nobody thought that Lazav had really died. But where did he go, who was the masked ghost, and why were the Dimir suddenly so active?


Create a card that protects you from milling strategies without being a LabMan/Thoracle effect.

January 9, 2026 3:22 p.m. Edited.

Ouroboros -

Creature - Elemental

When Ouroboros enters, draw cards equal to the greatest toughness of creatures you control.

If you would draw a card and have no cards in your library, instead shuffle Ouroboros and your graveyard into your library, then draw a card.

2/4


Create a card that reminds you of a happy childhood memory.

January 9, 2026 4:58 p.m.

FauxFaux says... #21

Joyride

Sorcery

Gain control of target artifact an opponent controls until the end of the turn. If that artifact is a Vehicle, it becomes a creature until the end of the turn. It gains "Whenever this creature deals combat damage to a player sacrifice it. That player creates X tapped Treasure tokens, where X is its mana value. You lose life equal to the amount of tokens created this way."

"All it took was a keyring left unwatched for but a moment. It took several more moments for the realization that perhaps they shouldn't have taken them."


Long story short, maybe sorta kinda took an ATV for a little trip, and wrapped it around a tree. I was fine, but i did go airborne for about 3 seconds. Pretty sweet, all things considered. The summer job to pay for it was...much less sweet.

Wild!

January 9, 2026 7:35 p.m.

TypicalTimmy says... #22

Decked Out

Sorcery

Target creature gets +1/+1 for each equipment and aura attached to it.

Who needs the right tool for the job, when you have every tool for the job?


Upgrade Hydra Broodmaster into a legendary creature.

January 10, 2026 4:06 a.m.

TheoryCrafter says... #23

The Mother of Hydras

Legendary Creature- Hydra

When ~ enters, create X 0/0 hydra creatures with a +1/+1 counter. Put X +1/+1 counters on ~.

Hydras you control have Monstrosity . Whenever a Hydra Becomes monstrous double the number of +1/+1 counters on ~.

0/1


Choose One:

-Today marks the Anniversary of the founding of the League of Nations. Create a card that fosters the carrot of peace and a stick whenever a vote is unanimous.

-Today marks the 10th anniversary of the death of David Bowie, two days after what would have been his 79th birthday. Create a David Bowie card that makes his creature type Bard Performer and allows him to transform into Jareth, the Goblin King with a creature type of Goblin Noble.

January 10, 2026 7:19 a.m.

TypicalTimmy says... #24

Lol, TheoryCrafter, as written you can pay to make your Hydra monstrous, and then double the counters upon doing so. As written, serves no function Xp

Regardless, love the design! Thanks!

January 10, 2026 9:04 p.m.

TheoryCrafter says... #25

TypicalTimmy, that's a big oops on my part. Good call on that. I should have stated X Can't be Zero.

To clear up something on the first option of the challenge, the vote must be unanimous to get the benefit. Otherwise it punishes everyone who voted in favor of it.

January 10, 2026 9:51 p.m.

zandl says... #26

Consensus of Minds

Enchantment

When ~ enters, starting with you, each player votes for war or for peace. If war wins, all creatures are goaded until your next turn. If peace wins, creatures can't attack until your next turn.

Whenever all players vote the same as you, each player draws two cards, then discards a card.


Wild

January 11, 2026 10:38 p.m.

legendofa says... #27

Mangrove Lagoon

Land

Mangrove Lagoon enters tapped.

, : Add , , or .

, : Lands you control gain indestructible until end of turn.


Create a lands-matter land.

January 13, 2026 3:58 a.m.

Unexplored Expanse

Land

: Add

: Add three mana of any one colour. Only activate if you control six or more other lands.

, sacrifice this land: Add five mana in any combination colours. If any amount of this mana would empty from your mana pool without being used, draw that many cards. Only activate if you control ten or more other lands.


Create a burn spell.

January 13, 2026 11:52 a.m.

FauxFaux says... #29

Rhetorical Retort

Instant

Counter target non-creature spell. If no mana was spent to cast it, ~ deals 3 damage to that spell's controller.

"Power without wisdom and understanding is no substitute for authority."


Make a R/B Counter spell!

January 13, 2026 3:22 p.m.

Crow_Umbra says... #30

Kinscaer Rebuke

Instant

Counter target noncreature spell.

If that spell is countered this way, its owner loses life equal to its mana cost and you gain that much life if was spent to cast this spell.

If was spent to cast this spell, draw 2 cards, then discard a card.


Edit - I got Ninja'd by FauxFaux. Follow their prompt for a counter spell


(We are on similar wavelengths i was going to suggest a or counter spell lol.)

January 13, 2026 3:34 p.m. Edited.

Asder says... #31

Mutilating Hex

Instant

As an additional cost to cast Hex of Mutilation, sacrifice a creature you control.

Deal damage to each player equal to the sacrificed creatures mana cost, then counter target spell unless its controller takes damage equal to the sacrificed creatures mana cost.


Lets see a counter spell

January 14, 2026 1:13 a.m.

Soul Siphon

Instant

Convoke by tokens (Your creature tokens can help cast this spell. Each creature token you tap while casting this spell pays for {1} or one mana of that creature's color.)

Counter target spell with MV less than or equal to the total power of creatures tapped to cast this spell. You lose life equal to the total power of creatures tapped to cast this spell.


Make a land that supports your favorite tribe.

January 14, 2026 11 a.m. Edited.

FauxFaux says... #33

Nykthos, Shrine to the Forgotten

Legendary Enchantment Land

, Choose a color: Add X mana to your mana pool, where X is your devotion to the chosen color. Spend this mana only to cast God or enchantment spells.

Sacrifice ~: Return target God or enchantment from your graveyard to the battlefield. If it is a God, it becomes a creature in addition to its other types.

"For the many forgotten, for the many lost along the way, let this be the memoriam for the pantheon, so that they are never lost in the expanse of Nyx."


Wild!

January 14, 2026 6:52 p.m.

Tyrn, Frostbourne Crownsmith

Legendary Creature - Yeti Artificer

Vigilance

As long as an opponent controls a tapped permanent, Tyrn has hexproof.

Tap an untapped nonland permanent you control: Tap target permanent that shares a card type with the permanent you tapped.

5/4


Hylda needs a new friend.


Create a new card that either has the Aurochs type or supports the tribe.

January 14, 2026 11:41 p.m.

TypicalTimmy says... #35

Zaid, Auroch Shepard

Legendary Creature - Human Shaman

As long as Zaid is untapped, Auroch you control get +0/+2.

As long as Zaid is tapped, Auroch you control get +2/+0.

2/2


His low cost allows justification of the anthem effect. But he doesn't produce any Auroch himself.

His deck will need plenty of ways to cast, tutor, copy and make Auroch tokens.

Perhaps start with a Selesnya Legendary Auroch in the +99 as a second Commander :)

January 15, 2026 4:28 a.m.

TheoryCrafter says... #36

Zaid's Herd

Legendary Creature- Aurochs

Trample

Whenever ~ attacks, it gets +1+0 for each other attacking Aurochs. If it's saddled, it gets +3/+1 for each attacking Aurochs and vigilance instead.

Saddle 2

4/3


Create a monowhite Aurochs that gives other Aurochs Saddle X.

January 15, 2026 6:22 p.m.

FauxFaux says... #37

Sherpa's Auroch

Creature - Auroch Mount

Saddle 3

Whenever this creature attacks, search your library for a Snow land, reveal it and put it into your hand. If this creature was saddled, untap ~ and search for two Snow Lands. Put one onto the battlefield tapped and the other into your hand. ~ gains +X/+0 until the end of the turn, where X is the number of Snow Lands you control.

3/4


Create a Legendary Horse creature for a tribal deck!

January 15, 2026 6:42 p.m. Edited.

Tsukimi says... #38

Arion, Steed of the Warrior Queen

Legendary Creature - Horse Warrior

Whenever this creature attacks, choose another attacking creature. That creature gains +X +X where X is Arion's power. If X is more than double their base power, that creature gains flying and first strike until end of turn as well.

Persist

3/3


Can't help but make references with these. This one is a bit obscure though, not sure if anyone would recognize the name of Hippolyta's horse. Make a green and white 2mv mythic creature that is NOT based around any kind of lifegain or go wide strategy.

January 16, 2026 10:48 a.m.

legendofa says... #39

Enforcer Mastiffs

Creature - Dog

First strike

: Enforcer Mastiffs fights target creature you don't control. If that creature would put into its owner's graveyard this way, exile it instead.

3/3

In Sheraul City, weakness is failure, and failure cannot be tolerated.


Create a small black creature with flying.

January 16, 2026 3:13 p.m.

Crow_Umbra says... #40

Fledgling Vulture

Creature - Bird

Flying

Whenever a nontoken creature you control dies, you may exile that card from your graveyard. If you do, put X +1/+1 counters on this creature equal to the difference between the exiled creature's power and this creature's power. This ability triggers only once per turn.


Create an Insect that is not a scavenger and does not have a token focus (looking at you Scute Swarm)

1/1

January 16, 2026 3:25 p.m.

Tsukimi says... #41

Dr. Mantis Tobagin

Creature - Mantis Warrior Druid

Haste, Ward where X equals this creature's power

Whenever this creature attacks, you may have it deal damage equal to its power to target creature. If a creature dies this way, choose one:

  • Deal damage equal to this creature's power to target player and that player draws a card.

  • You draw cards equal to half of this creature's power, rounded down.

At the beginning of each end step, if you drew 5 or more cards this turn, deal 5 damage to any target.

6/5

"People used to say she's as beautiful as she is deadly- but after all the disappearances, people just started saying she's deadly."


That was fun! Make a Angel that is not a savior, warrior, or zealot of any kind and doesn't do typical angel stuff like life gain. And no "fallen" angels. Get creative!

January 16, 2026 3:45 p.m.

Algemira, Azorius Advocate

Legendary Creature - Angel Advisor

Vigilance, Flying

Whenever this creature enters or becomes untapped, detain up to one target suspected creature. Then, suspect each tapped creature your opponents control.

Suspected creatures you don't control are goaded.

2/4


I'd like to see a legendary ape or monkey.

January 17, 2026 9:08 a.m.

TypicalTimmy says... #43

My long time custom commander, who I had to scale down and nerf like 7 times because everyone kept saying it was too powerful lmao

Zaren, Silverback Ironfist

Wild or repeat

January 17, 2026 10:02 p.m.

legendofa says... #44

Parshwa Starbow

Legendary Creature - Monkey Archer

Reach, vigilance

Other Monkey creatures you control get +1/+1 and have reach and vigilance.

2/5


Create a card for someone in your playgroup, or wild.

January 17, 2026 10:48 p.m.

Asder says... #45

Crackerjack, Meddlesome Menace

Legendary Creature - Rabbit Wizard Rogue

Ward - Tap an untapped legendary permanent you control

If you control a rabbit, Crackerjack costs less to cast.

When Crackerjack enters or becomes tapped, for each player exile up to one nonland permanent they control. Then each player votes for a permanent type. Each player who exiled a permenant this way reveals cards from the top of their library until they reveal a permenant card of the type with the most votes and puts that card onto the battlefield, then shuffles. (Ties in votes result in all tied types having the quality of "most votes")

2/2


I know a guy who mainly plays Vaevictis Asmadi, the Dire and an annoying group hug deck with Kwain, Itinerant Meddler and Divine Intervention. I feel like this would be something he'd enjoy.

Create another card that uses voting.

January 18, 2026 2:37 a.m.

Scientific Consensus

Sorcery

Starting with you, each player votes for Insist or Accept. When Insist gets more votes, tap all creatures and put an amount of stun counters on them equal to the number of players who voted Insist. If Accept gets more votes or it's a tie, you take an extra turn after this one.


Create a Rakdos colored legendary spirit with a stax ability.

January 18, 2026 12:40 p.m.

Asder says... #47

Ix'Talah, Bound in Soil

Legendary Enchantment Creature - Spirit Horror

Ward - Discard your hand

As long as an opponent has a card in their hand, Ix'Talah can't attack or block

At the beginning of your upkeep, each player discards a card. Each player who can't loses 3 life.

Whenever a player discards a card, that player may return a permanent of the same type with lesser mana value than the discarded card from their graveyard to the battlefield with a finality counter on it. This ability triggers only once for each player per turn.

8/5


January 18, 2026 5:58 p.m.

TheoryCrafter says... #48

No challenge, so I'm going for it.


Thrice More Upon The Breach

Legendary Enchantment

Flash

End the Turn

Creatures you control have +2/+0, Double Strike, Flying and Lifelink.

Target Opponent gets two extra turns. The turns cannot be skipped and spells and abilities cannot cause the turns to end early. When the opponent's third consecutive turn ends, they lose the game.


Wild

January 18, 2026 6:43 p.m.

Asder says... #49

Haha sorry my bad, I'll remember to add a challenge this time lmao.


Monasteriat Altar

Artifact

Exile a creature you control or a creature card from your graveyard: Add . Any player may activate this ability.

As long as there are 10 or more cards exiled with Monasteriat Altar, creatures you control have lifelink and menace.

“Stand before the altar and feel the pull of the inevitable. This is where we yield to the greater form.”

--Caltheris, Monoist Heirophant


Create a card for Caltheris, or some other legendary card from the Monoist faction

January 18, 2026 7:35 p.m.

legendofa says... #50

Caltheris, Monoist Hierophant

Legendary Creature - Human Monk

Whenever you sacrifice a creature or artifact, put an indestructible counter on target artifact or creature you control.

At the beginning of your end step, if no artifacts or creatures died this turn, sacrifice all artifacts and creatures you control with an indestructible counter.

5/2

"I am not the Immortal Faller. I do not claim to be omniscient; I only claim to see what has already happened and what is yet to come."


Create a Knight.

January 19, 2026 7:11 p.m.

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