A simple enough deck. When the Aurochs attack, they all have the effect of getting +1/+0 for each other attacking Auroch, and they all have trample. The Woodland Changelings were added for lower-drop creatures that would also trigger the effects of Call to the Kindred and Descendants' Path.

The goal:

  1. Play Aurochs.

  2. Play more Aurochs.

  3. Swing for big.

  4. Slap an Artful Dodge on an Auroch or the Levitation on the field for added entertainment.

After I was given a playset of Aurochs along with a collection of other cards, I was intrigued, and after discovering the other Aurochs, I wanted to make a tribal deck for them. And because they were so cheap, all of them are foiled except for four, which are not printed in foil.

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