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The Perfect Crew

Modern*

cadenzoid


This deck is a first draft and needs to be tuned.

Questions:

1) Does this deck need interaction spells? Or can it overwhelm the board consistently enough without?

2) Are there too many vehicles? Never played vehicles before, likely the balance is off.

Notes:

1) You can make this not budget by adding Path to Exile and Wanderwine Hub

Playing notes:

  • Creatures that enter the battlefield and have summoning sickness can still be tapped to crew vehicles, since it is a cost ability on the vehicle to tap them. So if you have a vehicle in play and then cast a Fallowsage you can draw a card that turn.

  • Confirmed by WOtC that vehicles can crew other vehicles. So if you need to ramp up a crew number, you can chain them to get your Demolition Stomper online faster.

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