The Mean Modern Scrapper

Modern GeminiSpartanX

SCORE: 14 | 32 COMMENTS | 3064 VIEWS | IN 6 FOLDERS


Fetch! —Sept. 3, 2014

With the Modern reprint of Windswept Heath, this deck will no longer ever be forced to play a tapped land before turn 4! (sometimes you get a late fastland, but it never screws you like an early tapped land does.) Perhaps I'll consider adding a Knight of the Reliquary + lands package to the deck now! Currently I'm using a set of Sunpetal Grove, so fetches will be a huge plus!

LtMiller117 says... #1

Some,thing to help the removal problem is Ranger's Guile . Instant speed hexproof and +1 for 1 mana is excellent. Also, I don't see any Gavony Township in here as well. Rootborn Defenses or Ready could be good as well.

September 2, 2014 11:41 a.m.

GeminiSpartanX says... #2

@LtMiller117- In an early version of this deck I did run a single Gavony Township . What I found out though was I really needed colored mana in the early game due to the 2-3 colored mana costs of most of my creatures. Also I was winning games before it would ever be profitable to activate the Township, so I decided to cut it. But it's good that you brought it up, since now that they're going to reprint Windswept Heath in the new set, I might be able to find space for another colorless source with the added fixing of the GW fetchland. It may even be the breaking point to me finally being able to run my Knight of the Reliquary as a finisher with being able to tutor up that land whenever I need it!

As far as the protection spells go, 3 mana is too much for a 1-time-use protection spell in this deck. I want to stick an early threat or 2 and win the game with them, which means it's much easier in the early game to hold up 1 mana for protection rather than holding up 3 when I could just make them indestructable with Shield of the Oversoul instead. Ranger's Guile is a nice card, but I think the Vines of Vastwood I have in the side edges it out solely because it can target an opposing creature. Stopping Splinter Twin on my opponent's guy or all the pump in an Infect deck is really good. I haven't tried out the Mark of Asylum I recently added to the SB yet, but I think they should do the trick against the Snapcaster Mage decks that like to play in my local meta. Thanks for the suggestions though!

September 2, 2014 12:54 p.m.