Syndicate Blood Tracker
Standard*
SCORE: 54 | 33 COMMENTS | 7336 VIEWS | IN 36 FOLDERS
Play —Dec. 8, 2016
I have been playing this deck for about a week and it has been running very consistently. I can usually have Tireless Tracker and Syndicate Trafficker out turn 3 or 4 followed by Bloodbriar. I have been very happy with it and love playing it.
eldiablo92 says... #3
Thank you not the best at spelling @CthulhusNo1FavCultist
December 3, 2016 9:54 p.m. Edited.
Sorry for not doing this earlier, but Oviya Pashiri, Sage Lifecrafter seems amazing. Not only does the legend rule help you if you have Bloodbriar on the battlefield, but she also pumps out artifacts to sac.
Inventors' Fair also gets sacrificed w/ the legend rule and can tutor for artifacts if you have enough clues.
Traverse the Ulvenwald is possibly good. I mean, it is technically possible to get delirium. If you were to play this, it should probably go in for an enchantment, creature, or land.
December 3, 2016 10:48 p.m.
eldiablo92 says... #5
CthulhusNo1FavCultist I was thinking about adding Traverse the Ulvenwald I don't know about the other card because I am not running to many artifacts but maybe for the life gain every turn
December 3, 2016 10:57 p.m.
Cstuedle89 says... #6
Animation module and syndicate trafficker can be pretty crazy. Especially with a marionette master or a bloodbriar on the field. Drana of malikir also would work great! Don't forget cultivators caravan for some extra mana ramp.
December 4, 2016 7:35 a.m.
Cstuedle89 says... #7
Also animation module triggers for each permanent getting a +1+1 counter.
December 4, 2016 7:40 a.m.
Freezingfist says... #8
I like this deck. I've always seen it with the Fabricate mechanic, and the clues are an addition, but full Clues. I'm looking for something to add... but you seem to have covered all bases... so +1 from me.
I'm going to suggest something... not because you need it, but because... well... I like the card, it fits, and when I build this (because I think I will since I have all the cards, I'll probably want to fit it in.)
Look how cute it is! Look at it!
December 4, 2016 11:03 p.m.
UmmmmmmLOL says... #9
I like the build, but Nature's Way is objectively superior to Rabid Bite
December 5, 2016 3:55 a.m.
ShinigamiRyuk94 says... #10
Ulvenwald Mysteries seems like it would be a better choice over Weirding Wood. It gives you a tonne of clues and gives you a 1/1 when you sac a clue, I'd only play 3 thought. Maybe play Verdurous Gearhulk as a one off.
December 5, 2016 8:08 a.m.
perhaps Aetherworks Marvel as long as the clues go to the graveyard before leaving the game which i believe they do. I understand Tamiyo's Journal is only 3 clues however this would trigger off your creatures also. and you could also trigger off Evolving Wilds.
December 5, 2016 8:38 a.m. Edited.
Uncanny_Ghoul says... #12
Animation Module Nature's Way Deck looks amazing and fun to play, I wanted to make a deck out of syndicate and didn't know where to start!
I would probably add some control in the sideboard tho, some destroy creatures since you have black in there already.
Great build! +1
December 5, 2016 11:08 a.m.
yeah it does look fun had to make one myself with a flare
December 5, 2016 12:01 p.m. Edited.
eldiablo92 says... #14
Thank you for all of the responses and suggestions.
I added Nature's Way and I have been debating between adding Ulvenwald Mysteries and Traverse the Ulvenwald
December 6, 2016 5:38 p.m.
great looking deck, one problem though, you have 19 cards in your sideboard. limit is 15.
like70bunnies says... #1
Love it. Love the synergy between Tireless Tracker, Syndicate Trafficker, and Bloodbriar. That's really strong and a good choice to either sac the clue for draw or counters. +1 from me
December 3, 2016 8:53 p.m.