Pun-der Twin Powers, Activate

Commander / EDH Citridon

SCORE: 3 | 3 COMMENTS | 257 VIEWS | IN 2 FOLDERS


Strixhaven Update —March 30, 2021

-1 Release the Gremlins, +1 Prismari Command - I already have Vandalblast so I don't need to many mass-only-artifact destructions. Prismari command still offers to remove there, but adds options to pick of a low toughness creature or sculpt my hand or get a treasure for my expensive commanders.

-1 Jace, Mirror Mage, +1 Rowen, Scholar of Sparks - Sorry Jacey boy, you were cool, but flip-twins is cooler.

-1 Island, +1 Frostboil Snarl

-1 Prophetic Bolt, +1 Magma Opus - Adding the early cycling option seems like it could be very useful later, and this is exactly the kind of spell all the "make stuff cheaper" effects in the deck want. It's also a hell of a spell to copy

-1 Master of Waves, +1 Uvilda, Dean of Perfection  Flip - This deck is having difficulty getting much devotion early, and a lot of its creatures are red, so Master is underperforming (which is fine, it was an extra card I had lying around when I built this from scraps). Uvilda should help with some of the top-end sorceries and instants in the deck and if I don't draw her early then Nassari is a great source of card advantage later.

-1 Verix Bladewing, +1 Galazeth Prismari - Oh look: a dragon that cares about instants and sorceries and can provide surprise mana for dragonstorm. I'm not quite certain if Galazeth works outside helming a deck specfically catered to this split artifact/slinger angle, but it seems reasonable to lose 1 power for this angle losing Verix, and this deck has ended up never kicking him (it just doesn't run out of stuff to do that it needs the kicked version as mana usage).

(if I come across one) -1 Crucible of the Spirit Dragon, +1 Karn's Bastion - I've never used crucible. It seemed neat, but it's just not working. Karn's Bastion has obvious value with my commanders, but also helps the other crucible in the deck, Mage-Ring Network, work better.