AD&D - Artifacts, Dwarves and Dragons
Commander / EDH
SCORE: 8 | 10 COMMENTS | 1227 VIEWS | IN 4 FOLDERS
In's and Out's —April 29, 2021
In: balancing the ramp a little bit
Sword of the Animist: Since removing Solemn Simulacrum and wayfarer's baulbe I felt like the curve got a little bit higher with a little less ramp to counterbalance this fact. While still believing those cards could be a little too clunky, Sword of the Animist could fit perfectly on this strategy: it can make any dwarf/dragon/vehicle/thing a little bigger and can recursively ramp. If left unchecked, it can bring a lot of value.
Cursed Mirror: Alright, this card looks amazing for a monored deck, specially in this list! It can come down T3, and if there's a 1cmc dwarf + Magda on board, it can tap as a dwarf for faster treasure generation! It's never a dead draw, tbh... Late game it can come down as a huge dragon or just another dwarf to grow big with Coat of Arms around.
Out: Staples that should stay?
Arcane Signet: Honestly, it's the only card I could think of to replace with Cursed Mirror... Essentially they do exactly the same thing (add R), but the mirror have a great ETB for 1 more cmc. Just like stated before, a 2cmc ramp probably wont see play on curve unless I hit Sol Ring turn 1 (and that would require no 1cmc dwarfs in hand, in first place). So, you see, the signet dont work as perfectly in this deck as in, well, any other deck. But I'm not sure, maybe I'm wrong with this evaluation. Please, prove me wrong with this one!
Soul of New Phyrexia: Ok, first I must say I'm still thinking between Pyroblast and Soul of New Phyrexia to remove. Pyroblast is incredibly efficient as a counter or removal to one of the most common colors in the format. It almost never will be a dead draw. But sometimes it WILL be. Normally I'm not a huge fan of color specific counters but this one is rlly good and I'm not sure if it would be correct to remove. Soul of New Phyrexia in other hand is a great mana sink (Since I dont have a lot of those, it counts for a lot)! Once it is in the battlefield I can recursively make my guys indestructible and that's great! What's not great is that I have other tutorable protections and MOST of the time I'll go for them since it could take a while until I have 5 mana to spare. The 6 cmc also counts when I'm doing the pros and cons for each card. If drawn, it will be clunckier then Pyroblast... Would love some insights and recomendations as welL.
THIS DEFINITELY IS NOT NECESSARILY A PERMANENT CHANGE!
Tarnoduds says... #1
Skinken Hey there!
Well, since I managed to list everything in a category and Blood Moon just sits there and, lets be honest, sometimes shuts down a 3 colored deck for nothing, I thought about listing it as an Wincon. But, tbh, I'm thinking about getting it out for that reason. It's kinda boring when you win like that. Like I said, I want a grindy match with this list, with lots of interaction.
And for the Seven Dwarves ... When I saw Magda, Brazen Outlaw they were the very first thing I thought about! But, sadly, It's rare to find even two of'em even when I run all seven... So I regret to inform that I may be taking all of'em out. But since there's not enough 1-2 CMC dwarves to replace all, I took out for replacements available right now... But you're right, and like I said in a prior coment: Either I play seven or I play none... If I just cant take all out for lack of viable replacements, I should put'em back until I can (thats stupid, but what the hell...)
Hoping The D&D set will help me in this matter.
April 16, 2021 11:27 a.m.