Sharuum, Artifact Shenanigans

Commander / EDH* mookie990

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Post-Khans Combo —Sept. 21, 2014

Managed to pick up a solid number of engine cards I've been wanting for a while. Enables the deck to go a bit heavier on combo.

+Salvaging Station - was actually able to grind out a lategame victory in a 5 man game today with this thing. BFFs with Artificer's Intuition, Executioner's Capsule, and Origin Spellbomb.

+Artificer's Intuition - AKA 'Survival of the Trinkets'. Tutors answers, fixes mana, cycles away big things to reanimate...

+Kuldotha Forgemaster - tutor into play is strong. Will probably fetch combo stuff most of the time.

+Mirrorworks - solid for combo, but also ridiculous value. Like Riku of Two Reflections, really.

+Armillary Sphere - unexciting, but more fixing.

+Wayfarer's Bauble - trinket, and ramp

+Dimir Signet - more cheap artifact mana

-Elspeth, Knight-Errant - she's a great card, but I don't benefit from the tokens that much. Stockpiling for future usage.

-Jalira, Master Polymorphist - fun card, sac outlet, but a bit slow

-Dimir Doppelganger - was only in as grave hate, but 3 mana is a bit high. Sideboarding.

-Predator, Flagship - slow, expensive. Stockpiling for future usage.