Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rick, Steadfast Leader
Legendary Creature — Human Soldier
As this enters the battlefield, choose two abilities from among first strike, vigilance and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Max_Hammer on These silly hoomans - Need Help
1 year ago
Well hello there! I had way too much time on my hands, so here’s this. By the way, it’s all ordered best to worst. (:
- Circle of Dreams Druid is going to drop loads of mana, assuming you can pay the three green.
- Fallaji Wayfarer is going to give all of your stuff (including your commander) convoke! Not all, but a lot.
- Hamza, Guardian of Arashin is going to make a lot of your creatures cost a lot less.
- Herald of War makes all of your humans dirt cheap if he gets counters. But, oh, what’s that? This deck loves making counters for creatures? Perfect.
- Nissa's Expedition is just Cultivate but it potentially costs a lot less.
- Gaea's Cradle is perfect if you have a small fortune laying around and you’re in need of mana.
- Bennie Bracks, Zoologist every time you make a token? So every turn? Alright, sick.
- Ulvenwald Mysteries lets you investigate the murder of your entire army. A board wipe kills this deck, but this (plus loads of mana) could help bring it back.
- Season of Growth lets you scry a lot, letting you look for pretty much whatever and just pull it out.
- Devouring Light, Conclave Tribunal, Hour of Reckoning are all removal spells but if you’re on a mana budget with a lot of 1/1’s.
- Elspeth Tirel is a board wipe, if you manage to keep her around for long enough. If that’s not what you need, though, she’s got plenty of utility otherwise.
- Coordinated Barrage, Kabira Takedown Flip, and Outflank aren’t super powerful, but can destroy pretty much anything that comes your way. If it’s not hexproofed, shrouded, or indestructible, it will be killed.
- Devout Chaplain says “The power of Christ compels you! Begone!” but this time it actually works.
- Sanctuary Lockdown lets you say “Not this combat phase, Satan,” and if you have enough mana, you can do that again and again and again. Plus, if you decide you can’t, then it’s still a big boy.
- Kamahl's Will will destroy just about anything in sight and can give you extra attacking force, if you can manage a way to keep all of your lands safe.
- Loxodon Hierarch is going to save your deck (which is very sensitive to board wipes) from a board wipe, judy once. Use wisely.
- Scapegoat won’t save your tokens, but it will save everyone else, commander included.
- Kindred Boon can slowly but surely make literally every creature you own indestructible.
- Ephemeral Shields is extra protection that can easily be pulled out of your back pocket.
- Basri's Lieutenant isn’t going to save your deck, but it will buy you time or give you a chance next turn at a kill, if the board wiper was low.
- Song of Freyalise is budget, makes every spell into a convoke spell, and then lets your hammer your opponents with the might of ZEUS!!
- Path of Ancestry should go into every tribal deck!! Well, maybe not every, but it’d definitely be good in this one, so there you go.
- Branching Evolution is just perfect for this deck. Double it, yesssss!
- Hydra's Growth would be perfect on your commander, especially since your best protection works just on them.
- Rick, Steadfast Leader is enough to make a human deck cry. This is no longer a democracy, this is a Ricktatorship.
- Crowned Ceratok, Tuskguard Captain, and Bramblewood Paragon all give your big creatures trample. Just yes.
- Horn of Valhalla can both make a bunch of tokens and then use those tokens to make a big, fuck off 99/99.
- Voice of Resurgence protects you against, or at least discourages the use of, counters and murders on your turn. Why? It makes a big, fuck off 99/99 when someone does.
- Queen Allenal of Ruadach makes more tokens and is a massive body. What’s not to like?
- Hanweir Militia Captain Flip is a mean creature and makes plenty of tokens.
- Primal Vigor, Second Harvest, Anointed Procession, Parallel Lives, and Doubling Season all say “What, you thought I was going to stop at only one million?” Though, I do have a feeling you left these out intentionally. Either they weren’t working or you avoid doubling strategies like these, which totally makes sense.
- Craterhoof Behemoth is, to say the least, a strong card. All of them get trample? And +99/+99? And it has haste? This is a way to turn a game around fast if I’ve ever seen one. The ultimate Might of the Masses creature.
- Might of the Masses is the classic. Instant destruction for just one green. Perfection.
- Seraph of the Masses is a Might of the Masses creature with flying and convoke.
- Shanna, Sisay's Legacy is a Might of the Masses creature with ability hexproof.
- Appeal / Authority is just slow Might of the Masses.
- Huatli, Radiant Champion is Might of the Masses but in Planeswalker form.
- Sigil of the Nayan Gods is Might of the Masses in enchantment form.
- Crusader of Odric is a poor man’s Might of the Masses creature
- Gideon, the Oathsworn just happens to slip and give all of your creatures an absurd number of counters. Not to mention the big body (noticing a pattern yet?) and the one-sided board wipe! He’s got a weird face again, sadly, pass.
- Gideon, Champion of Justice is a board wipe and a big, bad creature all wrapped into one. 7/10, he can dominate me.
- Gideon Jura can goad and destroy stuff. Perfect for removal and instigating fights when you know you’ll win. Not to mention the big scary 6/6 lurking beneath. Also a weird face, pass.
- Gideon of the Trials reads “Fuck your biggest creature, he’s not going to do anything, and also, as long as I’m around, fuck you more.” Nothing crazy, but can definitely make you public enemy #1 for having an effect like that. Pretty normal face, but that ability makes him a dick. 3.4/10
- Kytheon, Hero of Akros Flip is just some kid. Ignore him. This is a child, pass.
- Gideon, Battle-Forged!? Where did you come from? Nothing super interesting here, but for one mana not bad. Weird face, pass.
- Gideon, Martial Paragon can give buffs to all of your stuff, which is definitely not bad at all, and your opponents are automatically dead if he gets that ten ability off. That said, this Gideon can get it. 10/10.
- Gideon Blackblade is eh. He’s okay. He can get it, though. 7/10.
- Gideon, Ally of Zendikar can do some generic Gideon stuff. Make tokens, give buffs, be a 4/4. Eh. 6.7/10.
- Reconnaissance lets you attack with everything and then say “Well, no, actually, I didn’t attack with those.” This is one of those cards in Magic that you just have to believe was invented or inspired by toddler games where they invent the rules as they go along, y’know? Anyway swing at will!
- Peach Garden Oath is one mana for a crazy amount of lifegain. Lets you swing aggressively and pay as much life as you want.
- Kindred Summons gives you the gift of as many humans as you damn please. That said, be careful not to deck yourself.
- Sigarda, Champion of Light is the other Sigarda card you might want to add, since she likes giving you stuff.
- Chord of Calling is just a plain good tutor.
- Flight of Equenauts, Ledev Guardian, Conclave Equenaut, Conclave Phalanx, and Argivian Phalanx, are just free creatures, more or less.
TheEvilWizard on Oasis of Humanity
1 year ago
since your deck is mainly humans, try putting in Rick, Steadfast Leader because its a very good anthem
LandoLRodriguez on [PRIMER] Morophon's Tribal Tribal
2 years ago
TheoryCrafter thanks for your comment! I totally agree with everything you said in part 1. I always prefer activated/triggered abilities over ETB/death effects that do the same thing in my commander decks. Niv-Mizzet Reborn is meant to be more of a bomb late game play than a true source of card advantage. I'm gonna wait to see how many guild color combos I wind up with as I whittle this list down. Seems to be way more Azorius and Selesnya than others at this point, although most guilds are represented in my master list here. We'll see, he probably won't make the cut, but it could be quite an impact for a card I can cast for free with Morophon in play.
It looks like there's only a couple tribal effects that I can't get on creature cards (making Cover of Darkness a mortal lock). Looks like most of my enchantments and artifacts will be for cheating creatures in. I can't wait to finally get to play Didgeridoo!
Definitely going to prefer creatures with no more than 1 of each color mana symbol, but there's some with 2 that're gonna be too good to pass up. I don't entirely love the break from MtG lore in some of the secret lair stuff, but Rick, Steadfast Leader is one of the very best tribal buffers I think. Death Baron seems like the only true deathtouch aura. Cards with 3 colored symbols probably won't make the cut for that reason (sorry, Azami).
For part 2, I hadn't considered Padeem + Forge for this deck. It's a combo I know well, I look to get them out in my artifact heavy Sen Triplets deck. Combine with Mycosynth Lattice to make ALL your stuff nearly impossible to kill! Anyway, I think I'm going to lean more towards trying to get Nexus back from the GY rather than protecting it in play. Protection doesn't keep it from being discarded or milled. Since posing my questions, I added Academy Ruins and Emry, Lurker of the Loch to my list and I think they'll be sufficient. Ruins will almost certainly make the cut, and hopefully I have a slot for Emry, and I think I'll try to find a slot for Padeem too. Even if they're mostly mana rocks, I should be running a good number of artifacts. Thanks for bringing him up, and for commenting in general!
average_overload_enjoyer on Innistrad: Crimson Vow
2 years ago
My theory is that maybe Thalia and Odric are the two characters on one card, although Hal and Alena are also likely. The "Zombies you control have flying" bit might be Geralf, as they said he would make an appearance. Also, this would be a great place to print the in-universe version of Rick, Steadfast Leader as Thalia, Odric, or both.
TypicalTimmy on Innistrad 3 would have been …
2 years ago
With all the controversy over SL:TWD, WOTC came out and announced that they would print MTG-playable IP cards in sets approximately 6 months after release. That is to say, if they make a Secret Lair set for, say, Mortal Kombat then approximately 6 months later they would have cards with different names printed, so that they would be "real" Magic cards.
So far, WOTC dropped the ball on Midnight Hunt by not reprinting any of TWD cards, such as Daryl, Hunter of Walkers and Michonne, Ruthless Survivor.
I could honestly see Rick, Steadfast Leader reprinted as Odric. A very weak, very crappy Odric, compared to what we have seen thus far - but an Odric nonetheless.
What are your thoughts? Think WOTC is going to drop the ball on Innistrad 3's Crimson Vow?
I don't use Twitter / Reddit, so if any of your chaps want to link this thread and ask MaRo, feel free to. I'd be interested in hearing his take on it.
Giriel on Best Commanders in EDH [Tier List] Part 1
3 years ago
First of all great work! But there aren't every commander on the list, for example, Rick, Steadfast Leader is missing.
Last_Laugh on Sisay's Hombres -Hatebears
3 years ago
What are people's thoughts on Rick, Steadfast Leader with 20 humans in the deck?
mrbiggles123 on Why is Rick Banned
3 years ago
When I added Rick, Steadfast Leader into my Winota deck, it says its banned, which I know it isnt. why is it saying this? makes me sad man
Have (1) | gildan_bladeborn |
Want (0) |