THOPTERS!!!!!!!!!!!!!!!!

Standard* izikdornob

SCORE: 3 | 16 COMMENTS | 1004 VIEWS | IN 1 FOLDER


_Delta_ says... #1

I don't know the name of it, but there's a blue uncommon sorcery to scry 2, draw 2, and get 2 energy for 4 mana. It's in Kaladesh.

September 16, 2016 10:57 p.m.

_Delta_ says... #2

But you have the Puzzleknot which should actually be fine.

September 16, 2016 10:58 p.m.

izikdornob says... #3

the only problem is that the puzzleknot does not actually get the cards into your hands but I think a couple copies of fevered visions could solve the problem. the sorcery would also make things much better thank you so much

September 17, 2016 10:42 a.m.

WalnutProphecy says... #4

CoughThermo-AlchemistCough

September 17, 2016 1:17 p.m.

izikdornob says... #5

tried it with Thermo-Alchemist and just did not like how it worked I did not cast enough instants and sorceries to make it worthwhile

September 17, 2016 1:29 p.m.

Izu_Korasu says... #6

Delta-117 its Glimmer of Genius

but i feel like there needs to be more of a energy payoff, like Aethersquall Ancient may be what you need.

September 17, 2016 4:51 p.m.

izikdornob says... #7

true true I will try it with that only thing is dang 7 mana is a lot!! I wanted this deck to be fast but it ended up being kind of slow so it needs some way to stay alive until it can win.

September 17, 2016 7:09 p.m.

izikdornob says... #8

ok one problem is this deck is to slow compared to other decks currently being built for kaladesh. it does not have the cards it needs to make the energy production reliable and stable enough. if you just try it in solitare it works nice and (in my experience) deals 20 damage around turn 9 with a good hand. this deck is going to change some and become more of an midrange deck than burn with more creatures and less dynavolt tower.

September 17, 2016 8:31 p.m.

mpearson7654 says... #9

Thing in the Ice  Flip should be good to help the deck survive to the long game as a 0/4 blocker even if you don't flip him over. And if you do it's another win con.

September 17, 2016 8:38 p.m.

izikdornob says... #10

will consider as as a replacement for Thriving Turtle

September 17, 2016 9:58 p.m.

Maverik3 says... #11

I built a similar deck. But it adds white. I think it would be worth it to you to take a look at. I'm consistently burning 20 life by turn 8-9, and never have to swing. Here is the link. We are running with mostly the same idea.

http://tappedout.net/mtg-decks/blink-white-red-blue/

September 21, 2016 8:06 a.m.

Maverik3 says... #12

Thing in the Ice  Flip is not very consistent and could flip after the gearhulk or leviathan drop, which would really suck.

Now with that said, there is a pretty nice combo using Thing in the Ice  Flip and Collective Defiance. You cast defiance it triggers the last cast for thing, bounces all the creatures with the thing, and then defiance resolves and you have them discard their hand.

September 21, 2016 8:10 a.m.

Nosoup4ne1 says... #13

Panharmonicon won't work with anything in this deck. It would make a good combo with Decoction Module as you have plenty of creatures and will be blinking them for their ETB effects.

September 22, 2016 8:56 a.m.

Nosoup4ne1 says... #14

Although, apparently there has been some huge debate about Panharmonicon, and I may be reading too much into the wording.

September 22, 2016 9:07 a.m.

izikdornob says... #15

I recently read the panharmonicaon rulings and it does trigger a creatures own etb abilities there for it works wonders with Aethertorch Renegade and Combustible Gearhulk

September 23, 2016 5:42 p.m.

izikdornob says... #16

this deck now wins around turn 7-10 depending on if you get chandra out or not

September 24, 2016 2:29 p.m.

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