Feral Lightning

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Feral Lightning

Sorcery

Create three 3/1 red Elemental creature tokens with haste. Exile them at the end of turn.

The_Dragonmaster on Elementary Draconianism (EDH Dragons $100)

8 years ago

Some stuff I would definitely remove:


Bathe in Dragonfire
Feral Lightning - 9 damage for 6 mana is not the best trade. Especially if you can't choose where the damage goes.
Jaws of Stone, Spire Barrage, and Seismic Strike - You just need to cut these because they just don't bring enough into the game to be relevant.
Mountain - Not all of them, it's just 50 lands is a ton in EDH. Most you should ever have is 42. I would cut down to 40.

Stuff I might add:


Urza's Incubator - Nuff said
Dragonlord's Servant - See above
Dragonspeaker Shaman - see above the above
Ugin, the Spirit Dragon - One of the few planeswalkers very relevant in EDH.
Cavern of Souls - Uncounterable dragons? YES PLEASE!
Adaptive Automaton - Tribal Buffs.
Door of Destinies - More tribal Buffs.

Honorable Mentions


Coat of Arms - This is a great card, but it would benefit the enemy Elf tribal more than it would benefit you.

The_Dragonmaster on Elementary Draconianism (EDH Dragons $100)

8 years ago

EDIT - Sorry double post.