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Enchantment (1)


Horse tribal! Is it good? Naaayyyy! Is it fun? Eh... Is it possible to win a game with it? Who knows!? The "Strategy": Confuse them. What may start as a humble Tarpan can quickly (about 10 turns) evolve into a Tarpan+Trample; spooooooky Use Blade of Selves, Dance of Many, or any other token generator to get about 2 extra Sacred Preys (that's one steal of deal btw) and then.... STAMPEDE!!! Sure, you would essentially wipe your own field but you'll get a whopping 3 health out of that horsey massacre, and frankly your opponent will be stunned that you're up to 23 health (or more likely: 4) and just scoop. <- Pro strategy Primal Rage and Aspect of Hydra are just filler cards until I find better cards to use in "steed", so if you have any suggestions, please let me know. :D

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Date added 6 years
Last updated 3 years
Legality

This deck is Legacy legal.

Rarity (main - side)

10 - 0 Rares

10 - 0 Uncommons

15 - 0 Commons

Cards 61
Avg. CMC 1.57
Tokens Copy Clone
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