Stopping Maelstrom Wanderer
Commander (EDH) forum
Posted on March 24, 2013, 5:31 p.m. by bdrichar
I want to mess with a friend of mine by figuring out a way to prevent Maelstrom Wanderer from hitting the field as well as both of his cascade triggers. Does anyone know how I could do this?
-counter doesn't do it, cascades still happen-trickbind only counters a single cascade trigger
Any ideas?
Epochalyptik says... #3
Well, perhaps not counter, but lock out. Meddling Mage , Nevermore , etc.
March 24, 2013 5:40 p.m.
mmmm, Time Stop is more what I was looking for. I'm trying to figure out how to effectively deal with something that has 2 or more cast triggers and that would certainly do it.
March 24, 2013 5:53 p.m.
let it resolve once then tuck it using stuff like Oblation , Chaos Warp , Condemn , Hallowed Burial , Spin into Myth etc
March 24, 2013 7:20 p.m.
Arachnarchist says... #6
Overloaded Counterflux or Mindbreak Trap can counter the wanderer and one of the cascaded spells.
March 24, 2013 7:38 p.m.
Nevermore is about it if your playing commander. It just has to be cast in order to cascade.
March 24, 2013 8:19 p.m.
Counterflux only counters the creature; the triggers will go off. As far as I've been able to determine, Time Stop is the only 1 card solution that doesn't involve a Nevermore style effect. The good thing about Time Stop is that it's so versatile and powerful that it's actually worth running most of the time.
March 24, 2013 8:43 p.m.
Arachnarchist says... #10
@bdrichar: When your opponent casts Maelstrom Wanderer cascade triggers before it resolves, so your opponent will cascade into a spell and cast it with the Wanderer still on the stack. Thus, Counterflux or Mindbreak Trap will be able to counter (or exile) both spells. However the first card cascaded into will be cast and resolve before the second cascade resolves, so there you will not be able to counter all three with one card.
March 25, 2013 6:07 a.m.
ohh! Okay, I see where you're coming from now Arachnarchist. You're saying that you can counter the casting part of the cascade trigger ability with a counterspell but not the trigger itself. Thanks for the info! This is actually very powerful, because it lets you choose whether or not the first trigger is worth countering when you're debating casting a Counterflux .
March 25, 2013 11:54 a.m.
With the overloaded Counterflux , you can also hold onto it to counter any cards that the cascaded cards cascade out themselves, as frequently happens in cascade-heavy decks. I have a cascade-based deck that managed to pull off a chain from the Maelstrom Wanderer 's abilities: first cascade trigger pulled out a card with cascade, which pulled out another good card as well, netting me three free spells after the second cascade from the Wanderer resolved. An overloaded Counterflux would nerf that nicely.
April 4, 2013 3 a.m.
Indeed, but as mentioned earlier the cascade effects trigger and resolve separately, and so a single counter flux can at most counter one of the free castings and the wanderer, but the second cascade trigger would be unaffected.
April 4, 2013 8:05 a.m.
Indeed. Still, turning an instance of "four spells for the price of one" into "just one spell for the price of a Maelstrom Wanderer " is still pretty nice.
April 4, 2013 1:30 p.m.
Building off of xBALLSx, Curse of Exhaustion will lock down your opponent to 1 spell a turn while still letting you cast however many you want.
Epochalyptik says... #2
Time Stop .
Or you could just counter Maelstrom Wanderer itself.
March 24, 2013 5:39 p.m.