Jund help
Commander Deck Help forum
Posted on Dec. 3, 2016, 9:39 a.m. by libertydan
I have this deck i'm thinking of buying it so i'm trying to keep it budget Jund'em out if you have any suggestions let me know
libertydan says... #3
I tried building kresh and it didn't work out to well and i'm not really looking to build my deck around sek'kuar but i will put in cliche,cauldron,wolf and undying but personally i dont think furystroke or shade are that good but thanks for the suggestion i will porbaly make a small sub theme around skekuar thought
December 3, 2016 4:04 p.m.
libertydan says... #4
I'm gonna make another deck tell me which one is better
Calliber says... #2
So, is your commander going to be a big mechanic in the way the deck plays out? Because right now, you could throw in most any other Jund commander without having much of an effect on the deck's mechanics. You already have a strong +1/+1 counter theme going, Kresh the Bloodbraided could work as the commander in that respect. But would could also work is Adun Oakenshield but may be a bit out of budget. This would not require your commander to even be on the field so you could put in someone else.
Going back to Sek'Kuar, Deathkeeper you'll want cards in the deck that are going to bring creatures back from the graveyard consistently. I'd recommend Persist/Undying cards for one: Puppeteer Clique, Furystoke Giant, Cauldron of Souls or Evernight Shade, Undying Evil, Pyreheart Wolf (possible win condition with enough creatures out) and such.
Another option with Sek'Kuar, Deathkeeper is to use Act of Treason spells combined with sacrifice options. You get a free attacker, if they don't kill it you can sacrifice it and get a 3/1. Removal, attack, and replacement all in one. Your current card options are not set up for this though and would require a big re-work.
Seeing as you focus on big creatures and pumping them up I'm going to say try working in evasion techniques to get those creatures through. Jund can easily give you a lot of Menace, Intimidate, and Fear options in that respect. But another that you did touch on a little in the cards was cards that make your creatures do direct damage to other creatures: Ulvenwald Tracker. Green has a lot of other cards that do this, and if you are pumping creature power then those cards will go a long way in enabling board control.
December 3, 2016 1:24 p.m.